from migen.fhdl.structure import * from migen.fhdl.structure import _Operator, _Slice, _Assign, _StatementList class Namespace: def __init__(self): self.counts = {} self.sigs = {} def get_name(self, sig): try: n = self.sigs[sig] if n: return sig.name + "_" + str(n) else: return sig.name except KeyError: try: n = self.counts[sig.name] except KeyError: n = 0 self.sigs[sig] = n self.counts[sig.name] = n + 1 if n: return sig.name + "_" + str(n) else: return sig.name def list_signals(node): if isinstance(node, Constant): return set() elif isinstance(node, Signal): return {node} elif isinstance(node, _Operator): l = list(map(list_signals, node.operands)) return set().union(*l) elif isinstance(node, _Slice): return list_signals(node.value) elif isinstance(node, Cat): l = list(map(list_signals, node.l)) return set().union(*l) elif isinstance(node, Replicate): return list_signals(node.v) elif isinstance(node, _Assign): return list_signals(node.l) | list_signals(node.r) elif isinstance(node, _StatementList): l = list(map(list_signals, node.l)) return set().union(*l) elif isinstance(node, If): return list_signals(node.cond) | list_signals(node.t) | list_signals(node.f) elif isinstance(node, Case): l = list(map(lambda x: list_signals(x[1]), node.cases)) return list_signals(node.test).union(*l).union(list_signals(node.default)) elif isinstance(node, Fragment): return list_signals(node.comb) | list_signals(node.sync) else: raise TypeError def list_targets(node): if isinstance(node, Signal): return {node} elif isinstance(node, _Slice): return list_targets(node.value) elif isinstance(node, Cat): l = list(map(list_targets, node.l)) return set().union(*l) elif isinstance(node, Replicate): return list_targets(node.v) elif isinstance(node, _Assign): return list_targets(node.l) elif isinstance(node, _StatementList): l = list(map(list_targets, node.l)) return set().union(*l) elif isinstance(node, If): return list_targets(node.t) | list_targets(node.f) elif isinstance(node, Case): l = list(map(lambda x: list_targets(x[1]), node.cases)) return list_targets(node.default).union(*l) elif isinstance(node, Fragment): return list_targets(node.comb) | list_targets(node.sync) else: raise TypeError def list_inst_outs(i): if isinstance(i, Fragment): return list_inst_outs(i.instances) else: l = [] for x in i: l += list(map(lambda x: x[1], list(x.outs.items()))) return set(l) def is_variable(node): if isinstance(node, Signal): return node.variable elif isinstance(node, _Slice): return is_variable(node.value) elif isinstance(node, Cat): arevars = list(map(is_variable, node.l)) r = arevars[0] for x in arevars: if x != r: raise TypeError return r else: raise TypeError def insert_reset(rst, sl): targets = list_targets(sl) resetcode = [t.eq(t.reset) for t in targets] return If(rst, *resetcode).Else(*sl.l)