from migen.fhdl.structure import * from migen.corelogic.optree import optree class SchedulingModel: COMBINATORIAL, SEQUENTIAL, PIPELINE, DYNAMIC = range(6) def __init__(self, model, latency=1): self.model = model self.latency = latency def __str__(self): if self.model == SchedulingModel.COMBINATORIAL: return "" elif self.model == SchedulingModel.SEQUENTIAL: return "".format(self.latency) elif self.model == SchedulingModel.PIPELINE: return "".format(self.latency) elif self.model == SchedulingModel.DYNAMIC: return "" else: raise AttributeError class Sink: def __init__(self, actor, token): self.actor = actor self.token = token self.stb_i = Signal() self.ack_o = Signal() class Source: def __init__(self, actor, token): self.actor = actor self.token = token self.stb_o = Signal() self.ack_i = Signal() def _control_fragment_comb(l_stb_i, l_ack_o, l_stb_o, l_ack_i): en = Signal() comb = [en.eq(optree('&', l_stb_i + l_ack_i))] comb += [o.eq(en) for o in l_ack_o + l_stb_o] return Fragment(comb) def _control_fragment_seq(latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, trigger): ready = Signal() timer = Signal(BV(bits_for(latency))) comb = [ready.eq(timer == 0))] sync = [ If(trigger, timer.eq(latency) ).Elif(~ready, timer.eq(timer - 1) ) ] nsources = len(l_stb_o) mask = Signal(BV(nsources)) sync.append(If(trigger, mask.eq(0)).Else(mask.eq(mask | Cat(*l_ack_i)))) comb.append(Cat(*l_stb_o).eq(Replicate(len(l_stb_o), ready) & ~mask)) comb.append(Cat(*l_ack_o).eq(Replicate(len(l_ack_o), trigger))) stb_all = Signal() comb.append(stb_all.eq(optree('&', l_stb_i))) comb.append(trigger.eq(ready & stb_all & ((mask | Cat(*l_ack_i)) == Replicate(nsources, 1)))) return Fragment(comb, sync) def _control_fragment_pipe(latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, pipe_ce): stb_all = Signal() comb = [stb_all.eq(optree('&', l_stb_i))] valid = Signal(BV(latency)) if latency > 1: sync = [If(pipe_ce, valid.eq(Cat(stb_all, valid[1:])))] else: sync = [If(pipe_ce, valid.eq(stb_all))] last_valid = valid[latency-1] nsources = len(l_stb_o) mask = Signal(BV(nsources)) sync.append(If(pipe_ce, mask.eq(0)).Else(mask.eq(mask | Cat(*l_ack_i)))) comb.append(Cat(*l_stb_o).eq(Replicate(len(l_stb_o), last_valid) & ~mask)) comb.append(Cat(*l_ack_o).eq(Replicate(len(l_ack_o), pipe_ce))) comb.append(pipe_ce.eq(~last_valid | ((mask | Cat(*l_ack_i)) == Replicate(nsources, 1)))) return Fragment(comb, sync) class Actor: def __init__(self, scheduling_model, sinks, sources): self.scheduling_model = scheduling_model self.sinks = sinks self.sources = sources if self.scheduling_model.model == SEQUENTIAL: self.trigger = Signal() elif self.scheduling_model.model == PIPELINE: self.pipe_ce = Signal() def get_control_fragment(): l_stb_i = [e.stb_i for e in self.sinks] l_ack_o = [e.ack_o for e in self.sinks] l_stb_o = [e.stb_o for e in self.sources] l_ack_i = [e.ack_i for e in self.sources] if self.scheduling_model.model == COMBINATORIAL: return _control_fragment_comb(l_stb_i, l_ack_o, l_stb_o, l_ack_i) elif self.scheduling_model.model == SEQUENTIAL: return _control_fragment_seq(self.scheduling_model.latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, self.trigger) elif self.scheduling_model.model == PIPELINE: return _control_fragment_pipe(self.scheduling_model.latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, self.pipe_ce) elif self.scheduling_model.model == DYNAMIC: raise NotImplementedError("Actor classes with dynamic scheduling must overload get_control_fragment") def get_process_fragment(): raise NotImplementedError("Actor classes must overload get_process_fragment")