upsilon/software/src/sock.c

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#include <zephyr/zephyr.h>
#include <errno.h>
#include <zephyr/net/socket.h>
#include <zephyr/kernel.h>
#include <zephyr/logging/log.h>
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#include "sock.h"
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#include "buf.h"
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LOG_MODULE_REGISTER(sock);
int
server_init_sock(int port)
{
int sock;
sock = zsock_socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (sock < 0) {
LOG_ERR("error: socket: %d", sock);
k_fatal_halt(K_ERR_KERNEL_PANIC);
}
struct sockaddr_in addr = {
.sin_family = AF_INET,
.sin_addr = {.s_addr = htonl(INADDR_ANY)},
.sin_port = htons(port)
};
if (zsock_bind(sock, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
LOG_ERR("error: bind: %d", errno);
k_fatal_halt(K_ERR_KERNEL_PANIC);
}
if (zsock_listen(sock, 2) < 0) {
LOG_ERR("error: listen: %d", errno);
k_fatal_halt(K_ERR_KERNEL_PANIC);
}
LOG_INF("Upsilon waiting on %d", port);
return sock;
}
int
server_accept_client(int server)
{
int client;
struct sockaddr_in addr;
socklen_t len = sizeof(addr);
/* Accept clients in a loop. This should block when there are no clients
* so other threads can run.
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*/
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do {
client = zsock_accept(server, (struct sockaddr *)&addr, &len);
if (client < 0)
LOG_WRN("error in accept: %d", errno);
} while (client < 0);
char ipaddr[32];
zsock_inet_ntop(addr.sin_family, &addr.sin_addr, ipaddr, sizeof(ipaddr));
LOG_INF("Connection received from %s", ipaddr);
return client;
}
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int
sock_read_buf(int sock, struct bufptr *bp, bool entire)
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{
do {
ssize_t l = zsock_recv(sock, bp->p, bp->left - 1, 0);
if (l < 0)
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return -errno;
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bp->left -= l;
bp->p += l;
} while (entire && bp->left > 0);
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return 0;
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}
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int
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sock_write_buf(int sock, struct bufptr *bp)
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{
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/* Since send may not send all data in the buffer at once,
* loop until it sends all data (or fails).
*/
while (bp->left) {
ssize_t l = zsock_send(sock, bp->p, bp->left, 0);
if (l < 0)
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return -errno;
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bp->p += l;
bp->left -= l;
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}
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return 0;
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}
int
sock_vprintf(int sock, struct bufptr *bp, const char *fmt, va_list va)
{
int r = buf_writevf(bp, fmt, va);
struct bufptr store_bp = *bp;
if (r != BUF_OK)
return r;
/* The difference between the initial and final values of
* `left` is the amount of bytes written to the buffer.
* Set left to this difference so that the only thing sent
* is the bytes written by buf_writevf.
*/
store_bp.left -= bp->left;
if (!sock_write_buf(sock, &store_bp)) {
return BUF_SOCK_ERR;
} else {
return BUF_OK;
}
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}
int
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sock_printf(int sock, struct bufptr *bp, const char *fmt, ...)
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{
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va_list va;
va_start(va, fmt);
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bool b = sock_vprintf(sock, bp, fmt, va);
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va_end(va);
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return b;
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}