diff options
| author | 2016-05-03 23:25:52 +0100 | |
|---|---|---|
| committer | 2016-05-03 23:25:52 +0100 | |
| commit | 1e62616e4e77069e820136f00f8e2aed2686b8a6 (patch) | |
| tree | 42c90acd587d47ca8c07a21f814092f6cbf42884 /gb_gl.h | |
| parent | Fix alignment in gb_heap_allocator_proc (diff) | |
Huge overhaul!
Diffstat (limited to '')
| -rw-r--r-- | gb_gl.h | 25 |
1 files changed, 13 insertions, 12 deletions
@@ -1,4 +1,4 @@ -/* gb.h - v0.04a - OpenGL Helper Library - public domain +/* gb.h - v0.04b - OpenGL Helper Library - public domain - no warranty implied; use at your own risk This is a single header file with a bunch of useful stuff @@ -55,6 +55,7 @@ Conventions used: Version History: + 0.04b - Work with the new gb.h 0.04a - Better Documentation 0.04 - Remove gb_math.h dependency 0.03a - Better Rounded Rect @@ -907,7 +908,7 @@ gbgl__load_single_shader_from_file(gbglShader *shader, gbglShaderType type, char { gbglShaderError err = GBGL_SHADER_ERROR_NONE; - if (!gb_open_file(&shader->files[type], "%s%s", name, GBGL_SHADER_FILE_EXTENSIONS[type])) { + if (!gb_file_open(&shader->files[type], "%s%s", name, GBGL_SHADER_FILE_EXTENSIONS[type])) { err = GBGL_SHADER_ERROR_UNABLE_TO_READ_FILE; } else { gb_local_persist char info_log[4096]; @@ -935,7 +936,7 @@ gbgl__load_single_shader_from_file(gbglShader *shader, gbglShaderType type, char gbgl_free(file_source); } - gb_close_file(&shader->files[type]); + gb_file_close(&shader->files[type]); } return err; @@ -1070,7 +1071,7 @@ gbgl_destroy_shader(gbglShader *shader) i32 i; for (i = 0; i < GBGL_SHADER_TYPE_COUNT; i++) { if (shader->type_flags & GB_BIT(i)) { - gb_close_file(&shader->files[i]); + gb_file_close(&shader->files[i]); glDeleteShader(shader->shaders[i]); } } @@ -1089,7 +1090,7 @@ gbgl_has_shader_changed(gbglShader *shader) i32 i; for (i = 0; i < GBGL_SHADER_TYPE_COUNT; i++) { if (shader->type_flags & GB_BIT(i)) { - if (gb_has_file_changed(&shader->files[i])) { + if (gb_file_has_changed(&shader->files[i])) { return true; } } @@ -1147,7 +1148,7 @@ gbgl_get_uniform(gbglShader *s, char const *name) "Uniform array for shader is full"); loc = glGetUniformLocation(s->program, name); - s->uniform_names[s->uniform_count] = gb_alloc_cstring(gb_heap_allocator(), name); + s->uniform_names[s->uniform_count] = gb_alloc_str(gb_heap_allocator(), name); s->uniform_locs[s->uniform_count] = loc; s->uniform_count++; @@ -1429,7 +1430,7 @@ gbgl_get_packed_font_dim(gbglFontCache *cache, gbglFontCachedTTF *ttf, i32 *widt gb_zero_array(cache->rect_cache, cache->codepoint_count); rp_ctx = cast(stbrp_context *)spc.pack_info; stbtt_PackFontRangesGatherRects(&spc, &ttf->finfo, cache->ranges, cache->codepoint_count, cache->rect_cache); - gb_qsort(cache->rect_cache, cache->codepoint_count, gb_size_of(cache->rect_cache[0]), rect_height_compare); + gb_qsort_array(cache->rect_cache, cache->codepoint_count, rect_height_compare); for (i = 0; i < cache->codepoint_count; i++) { stbrp__findresult fr = stbrp__skyline_pack_rectangle(rp_ctx, cache->rect_cache[i].w, cache->rect_cache[i].h); @@ -1632,14 +1633,14 @@ gbgl_cache_font(gbglFontCache *fc, char const *ttf_filename, f32 font_size) gb_strncpy((*ttf_cache)->name, ttf_filename, name_len); (*ttf_cache)->name[name_len] = '\0'; - if (gb_open_file(&file, ttf_filename)) { + if (gb_file_open(&file, ttf_filename)) { i64 len = gb_file_size(&file); (*ttf_cache)->ttf = cast(u8 *)gbgl_malloc(len); GB_ASSERT_NOT_NULL((*ttf_cache)->ttf); gb_file_read_at(&file, (*ttf_cache)->ttf, len, 0); - gb_close_file(&file); + gb_file_close(&file); } else { GB_PANIC("Could not open ttf file"); } @@ -1714,7 +1715,7 @@ gbgl_cache_font(gbglFontCache *fc, char const *ttf_filename, f32 font_size) f->glyph_map[i].index = i; } - gb_qsort(f->glyph_map, f->glyph_count, gb_size_of(*f->glyph_map), gbgl__glyph_map_compare); + gb_qsort_array(f->glyph_map, f->glyph_count, gbgl__glyph_map_compare); { // Kerning Table isize kps_count = 0; @@ -1740,7 +1741,7 @@ gbgl_cache_font(gbglFontCache *fc, char const *ttf_filename, f32 font_size) } } } - gb_qsort(f->kern_table, f->kern_pair_count, gb_size_of(f->kern_table[0]), gbgl__kern_pair_compare); + gb_qsort_array(f->kern_table, f->kern_pair_count, gbgl__kern_pair_compare); } } } @@ -2015,7 +2016,7 @@ gbgl_bs_init(gbglBasicState *bs, i32 window_width, i32 window_height) "#version 410 core\n" "in vec2 v_tex_coord;\n" "uniform vec4 u_colour;\n" - "layout (binding = 0) uniform sampler2D _utex;\n" + "layout (binding = 0) uniform sampler2D u_tex;\n" "out vec4 o_colour;\n" "void main(void) {\n" " o_colour = u_colour * texture2D(u_tex, v_tex_coord).r;\n" |
