diff options
| author | 2016-10-19 00:04:48 +0100 | |
|---|---|---|
| committer | 2016-10-19 00:04:48 +0100 | |
| commit | 1fff14105457d75f005e48fd770dfecfdbee0655 (patch) | |
| tree | a8351592e23b3e10db236a4472742bd1f770c19e /gb_math.h | |
| parent | gb.h v0.26d, gb_math.h v0.07 (diff) | |
Fix Mat2
Diffstat (limited to '')
| -rw-r--r-- | gb_math.h | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -1,8 +1,9 @@ -/* gb_math.h - v0.07 - public domain C math library - no warranty implied; use at your own risk +/* gb_math.h - v0.07a - public domain C math library - no warranty implied; use at your own risk A C math library geared towards game development use '#define GB_MATH_IMPLEMENTATION' before including to create the implementation in _ONE_ file Version History: + 0.07a - Fix Mat2 0.07 - Better Mat4 procedures 0.06h - Ignore silly warnings 0.06g - Remove memzero @@ -97,7 +98,7 @@ typedef union gbVec4 { typedef union gbMat2 { struct { gbVec2 x, y; }; - gbVec4 col[2]; + gbVec2 col[2]; float e[4]; } gbMat2; |
