Array bug fix
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2159ae399a
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@ -5,7 +5,7 @@ gb single-file public domain libraries for C & C++
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library | latest version | category | languages | description
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library | latest version | category | languages | description
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----------------|----------------|----------|-----------|-------------
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----------------|----------------|----------|-----------|-------------
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**gb_string.h** | 0.93 | strings | C, C++ | A better string library for C & C++
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**gb_string.h** | 0.93 | strings | C, C++ | A better string library for C & C++
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**gb.hpp** | 0.25 | misc | C++11 | (Experimental) A C++11 helper library without STL geared towards game development
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**gb.hpp** | 0.25a | misc | C++11 | (Experimental) A C++11 helper library without STL geared towards game development
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**gb_math.hpp** | 0.02b | math | C++11 | A C++11 math library geared towards game development
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**gb_math.hpp** | 0.02b | math | C++11 | A C++11 math library geared towards game development
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**gb_ini.h** | 0.91a | misc | C, C++ | A simple ini file loader library for C & C++
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**gb_ini.h** | 0.91a | misc | C, C++ | A simple ini file loader library for C & C++
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21
gb.hpp
21
gb.hpp
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@ -1,4 +1,4 @@
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// gb.hpp - v0.25 - public domain C++11 helper library - no warranty implied; use at your own risk
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// gb.hpp - v0.25a - public domain C++11 helper library - no warranty implied; use at your own risk
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// (Experimental) A C++11 helper library without STL geared towards game development
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// (Experimental) A C++11 helper library without STL geared towards game development
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/*
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/*
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@ -1532,10 +1532,10 @@ Array<T>::Array(const Array<T>& other)
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, capacity(0)
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, capacity(0)
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, data(nullptr)
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, data(nullptr)
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{
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{
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const auto count = other.count;
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const auto new_count = other.count;
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array::set_capacity(this, count);
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array::set_capacity(this, new_count);
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memory::copy_array(other.data, count, data);
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memory::copy_array(other.data, new_count, data);
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count = n;
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this->count = new_count;
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}
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}
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template <typename T>
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template <typename T>
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@ -1565,9 +1565,9 @@ Array<T>::operator=(const Array<T>& other)
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{
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{
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if (allocator == nullptr)
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if (allocator == nullptr)
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allocator = other.allocator;
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allocator = other.allocator;
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const auto count = other.count;
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const auto new_count = other.count;
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array::resize(this, count);
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array::resize(this, new_count);
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memory::copy_count(other.data, count, data);
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memory::copy_array(other.data, new_count, data);
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return *this;
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return *this;
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}
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}
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@ -3265,9 +3265,9 @@ free(String str)
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{
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{
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if (str == nullptr)
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if (str == nullptr)
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return;
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return;
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string::Header* h = string::header(str);
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string::Header* h = string::header(str);
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if (h->allocator)
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if (h->allocator)
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dealloc(h->allocator, h);
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dealloc(h->allocator, h);
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}
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}
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@ -4348,6 +4348,7 @@ __GB_NAMESPACE_END
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/*
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/*
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Version History:
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Version History:
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0.25a - Array bug fix
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0.25 - Faster Heap_Allocator for Windows using HeapAlloc
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0.25 - Faster Heap_Allocator for Windows using HeapAlloc
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0.24b - Even More Hash_Table Bug Fixes
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0.24b - Even More Hash_Table Bug Fixes
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0.24a - Hash_Table Bug Fixes
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0.24a - Hash_Table Bug Fixes
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