From 2e594a584986aff490f20ae2e6448e5912f2f773 Mon Sep 17 00:00:00 2001 From: gingerBill Date: Mon, 14 Dec 2015 15:42:52 +0000 Subject: [PATCH] Add gb.h - Just the prototypes C89/C99 version of gb.hpp --- gb.h | 656 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 656 insertions(+) create mode 100644 gb.h diff --git a/gb.h b/gb.h new file mode 100644 index 0000000..29b1406 --- /dev/null +++ b/gb.h @@ -0,0 +1,656 @@ +/* gb.h - v0.01 - public domain C89/C99 helper library - no warranty implied; use at your own risk */ +/* (Experimental) A C89/99 helper library geared towards game development */ + +/* + * LICENSE + * This software is in the public domain. Where that dedication is not + * recognized, you are granted a perpetual, irrevocable license to copy, + * distribute, and modify this file as you see fit. + * + * WARNING + * - This library is _highly_ experimental and features may not work as expected. + * - This also means that many functions are not documented. + * + */ + +#ifndef GB_INCLUDE_GB_H +#define GB_INCLUDE_GB_H + +#if defined(__cplusplus) +extern "C" { +#endif /* extern "C" */ + +/* NOTE(bill): Because static means three different things in C/C++ + * Great Design(!) + */ +#ifndef global_variable +#define global_variable static +#define internal_linkage static +#define local_persist static +#endif + +/* Example for static defines + + global_variable const f32 TAU = 6.283185f; + global_variable void* g_memory; + + internal_linkage void + some_function(...) + { + local_persist u32 count = 0; + ... + count++; + ... + } +*/ + + +#if defined(_MSC_VER) + #define _ALLOW_KEYWORD_MACROS + + #ifndef alignof /* Needed for MSVC 2013 'cause Microsoft "loves" standards */ + #define alignof(x) __alignof(x) + #endif +#endif + +/* + * System OS + */ +#if defined(_WIN32) || defined(_WIN64) + #ifndef GB_SYSTEM_WINDOWS + #define GB_SYSTEM_WINDOWS 1 + #endif +#elif defined(__APPLE__) && defined(__MACH__) + #ifndef GB_SYSTEM_OSX + #define GB_SYSTEM_OSX 1 + #endif +#elif defined(__unix__) + #ifndef GB_SYSTEM_UNIX + #define GB_SYSTEM_UNIX 1 + #endif + + #if defined(__linux__) + #ifndef GB_SYSTEM_LINUX + #define GB_SYSTEM_LINUX 1 + #endif + #elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) + #ifndef GB_SYSTEM_FREEBSD + #define GB_SYSTEM_FREEBSD 1 + #endif + #else + #error This UNIX operating system is not supported by gb.hpp + #endif +#else + #error This operating system is not supported by gb.hpp +#endif + + +#if defined(_MSC_VER) + /* Microsoft Visual Studio */ + #define GB_COMPILER_MSVC 1 +#elif defined(__clang__) + /* Clang */ + #define GB_COMPILER_CLANG 1 +#elif defined(__GNUC__) || defined(__GNUG__) && !(defined(__clang__) || defined(__INTEL_COMPILER)) + /* GNU GCC/G++ Compiler */ + #define GB_COMPILER_GNU_GCC 1 +#elif defined(__INTEL_COMPILER) + /* Intel C++ Compiler */ + #define GB_COMPILER_INTEL 1 +#endif + +/* Environment Bit Size */ +#if defined(_WIN32) || defined(_WIN64) + #if defined(_WIN64) + #ifndef GB_ARCH_64_BIT + #define GB_ARCH_64_BIT 1 + #endif + #else + #ifndef GB_ARCH_32_BIT + #define GB_ARCH_32_BIT 1 + #endif + #endif +#endif + +/* TODO(bill): Check if this works on clang */ +#if defined(__GNUC__) + #if defined(__x86_64__) || defined(__ppc64__) + #ifndef GB_ARCH_64_BIT + #define GB_ARCH_64_BIT 1 + #endif + #else + #ifndef GB_ARCH_32_BIT + #define GB_ARCH_32_BIT 1 + #endif + #endif +#endif + + +#ifndef GB_EDIAN_ORDER +#define GB_EDIAN_ORDER + #define GB_IS_BIG_EDIAN (!*(unsigned char *)&(unsigned short){1}) + #define GB_IS_LITTLE_EDIAN (!GB_IS_BIG_EDIAN) +#endif + +#define GB_IS_POWER_OF_TWO(x) ((x) != 0) && !((x) & ((x) - 1)) + + +#if !defined(GB_HAS_NO_CONSTEXPR) + #if defined(_GNUC_VER) && _GNUC_VER < 406 /* Less than gcc 4.06 */ + #define GB_HAS_NO_CONSTEXPR 1 + #elif defined(_MSC_VER) && _MSC_VER < 1900 /* Less than Visual Studio 2015/MSVC++ 14.0 */ + #define GB_HAS_NO_CONSTEXPR 1 + #elif !defined(__GXX_EXPERIMENTAL_CXX0X__) && __cplusplus < 201103L + #define GB_HAS_NO_CONSTEXPR 1 + #endif +#endif + +#if defined(GB_HAS_NO_CONSTEXPR) + #define GB_CONSTEXPR +#else + #define GB_CONSTEXPR constexpr +#endif + +#ifndef GB_FORCE_INLINE + #if defined(_MSC_VER) + #define GB_FORCE_INLINE __forceinline + #else + #define GB_FORCE_INLINE __attribute__ ((__always_inline__)) + #endif +#endif + +#include +#include +#include + +#if defined(GB_SYSTEM_WINDOWS) + #define NOMINMAX 1 + #define VC_EXTRALEAN 1 + #define WIN32_EXTRA_LEAN 1 + #define WIN32_LEAN_AND_MEAN 1 + + #include /* TODO(bill): Should we include only the needed headers? */ + #include /* Time functions */ + + #undef NOMINMAX + #undef VC_EXTRALEAN + #undef WIN32_EXTRA_LEAN + #undef WIN32_LEAN_AND_MEAN + + #include +#else + #include + #include +#endif + +#ifndef true +#define true (0==0) +#define false (0!=0) +#endif + +#ifndef NULL +#define NULL ((void *)0) +#endif + +#if !defined(GB_NO_DEBUG) + /* TODO(bill): Do a better assert */ + #define GB_ASSERT(cond) assert(cond) +#else + #define GB_ASSERT(cond) ((void)(cond)) +#endif + +#define GB_STATIC_ASSERT(COND, MSG) typedef char gb__static_assertion_##MSG[(!!(COND))*2-1] +// token pasting madness: +#define GB_COMPILE_TIME_ASSERT3(cond, line) GB_STATIC_ASSERT(cond, static_assertion_at_line_##line) +#define GB_COMPILE_TIME_ASSERT2(cond, line) GB_COMPILE_TIME_ASSERT3(cond, line) +#define GB_COMPILE_TIME_ASSERT(cond) GB_COMPILE_TIME_ASSERT2(cond, __LINE__) +/* snprintf_msvc */ +#if defined(_MSC_VER) + int gb__vsnprintf_compatible(char *buffer, size_t size, const char *format, va_list args) + { + int result = -1; + if (size > 0) result = _vsnprintf_s(buffer, size, _TRUNCATE, format, args); + if (result == -1) return _vscprintf(format, args); + return result; + } + + int gb__snprintf_compatible(char *buffer, size_t size, const char *format, ...) + { + va_list args; + va_start(args, format); + int result = gb__vsnprintf_compatible(buffer, size, format, args); + va_end(args); + return result; + } + + #if !defined(GB_DO_NOT_USE_MSVC_SPRINTF_FIX) + #define snprintf gb__snprintf_compatible + #define vsnprintf gb__vsnprintf_compatible + #endif /* GB_DO_NOT_USE_MSVC_SPRINTF_FIX */ +#endif + +#if defined(_MSC_VER) + typedef unsigned __int8 u8; + typedef signed __int8 s8; + typedef unsigned __int16 u16; + typedef signed __int16 s16; + typedef unsigned __int32 u32; + typedef signed __int32 s32; + typedef unsigned __int64 u64; + typedef signed __int64 s64; +#else + typedef uint8_t u8; + typedef int8_t s8; + typedef uint16_t u16; + typedef int16_t s16; + typedef uint32_t u32; + typedef int32_t s32; + typedef uint64_t u64; + typedef int64_t s64; +#endif + +GB_COMPILE_TIME_ASSERT(sizeof(s8)==1); +GB_COMPILE_TIME_ASSERT(sizeof(s16)==2); +GB_COMPILE_TIME_ASSERT(sizeof(s32)==4); +GB_COMPILE_TIME_ASSERT(sizeof(s64)==8); + +typedef float f32; +typedef double f64; + +typedef s32 bool32; + +#if defined(GB_ARCH_32_BIT) + typedef u32 usize; + typedef s32 ssize; +#elif defined(GB_ARCH_64_BIT) + typedef u64 usize; + typedef s64 ssize; +#else + #error Unknown architecture bit size +#endif + +typedef uintptr_t uintptr; +typedef intptr_t intptr; +typedef ptrdiff_t ptrdiff; + +#define U8_MIN 0u +#define U8_MAX 0xffu +#define S8_MIN (-0x7f - 1) +#define S8_MAX 0x7f + +#define U16_MIN 0u +#define U16_MAX 0xffffu +#define S16_MIN (-0x7fff - 1) +#define S16_MAX 0x7fff + +#define U32_MIN 0u +#define U32_MAX 0xffffffffu +#define S32_MIN (-0x7fffffff - 1) +#define S32_MAX 0x7fffffff + +#define U64_MIN 0ull +#define U64_MAX 0xffffffffffffffffull +#define S64_MIN (-0x7fffffffffffffffll - 1) +#define S64_MAX 0x7fffffffffffffffll + +#if defined(GB_ARCH_64_BIT) && !defined(GB_USIZE_MIX) + #define USIZE_MIX U64_MIN + #define USIZE_MAX U64_MAX + + #define SSIZE_MIX S64_MIN + #define SSIZE_MAX S64_MAX +#elif defined(GB_ARCH_32_BIT) && !defined(GB_USIZE_MIX) + #define USIZE_MIX U32_MIN + #define USIZE_MAX U32_MAX + + #define SSIZE_MIX S32_MIN + #define SSIZE_MAX S32_MAX +#endif + +/* Casts */ +/* NOTE(bill): Easier to grep/find for casts */ +#define cast(Type, var) ((Type)(var)) + +/* + * Memory + */ + +#define ARRAY_COUNT(x) ((sizeof(x)/sizeof(0[x])) / (cast(size_t, !(sizeof(x) % sizeof(0[x]))))) + +#define KILOBYTES(x) ( (x) * 1024ll) +#define MEGABYTES(x) (KILOBYTES(x) * 1024ll) +#define GIGABYTES(x) (MEGABYTES(x) * 1024ll) +#define TERABYTES(x) (GIGABYTES(x) * 1024ll) + + +typedef struct Mutex { +#if defined(GB_SYSTEM_WINDOWS) + HANDLE win32_mutex; +#else + pthread_mutex_t posix_mutex; +#endif +} Mutex; + +Mutex mutex_make(void); +void mutex_destroy(Mutex *mutex); +void mutex_lock(Mutex *mutex); +bool32 mutex_try_lock(Mutex *mutex); +void mutex_unlock(Mutex *mutex); + + +typedef struct Atomic32 { u32 nonatomic; } Atomic32; +typedef struct Atomic64 { u64 nonatomic; } Atomic64; + +u32 atomic32_load(const volatile Atomic32 *a); +void atomic32_store(volatile Atomic32 *a, u32 value); +u32 atomic32_compare_exchange_strong(volatile Atomic32 *a, u32 expected, u32 desired); +u32 atomic32_exchanged(volatile Atomic32 *a, u32 desired); +u32 atomic32_fetch_add(volatile Atomic32 *a, s32 desired); +u32 atomic32_fetch_and(volatile Atomic32 *a, u32 desired); +u32 atomic32_fetch_or(volatile Atomic32 *a, u32 desired); + +u64 atomic64_load(const volatile Atomic64 *a); +void atomic64_store(volatile Atomic64 *a, u64 value); +u64 atomic64_compare_exchange_strong(volatile Atomic64 *a, u64 expected, u64 desired); +u64 atomic64_exchanged(volatile Atomic64 *a, u64 desired); +u64 atomic64_fetch_add(volatile Atomic64 *a, s64 desired); +u64 atomic64_fetch_and(volatile Atomic64 *a, u64 desired); +u64 atomic64_fetch_or(volatile Atomic64 *a, u64 desired); + + + + + +typedef struct Semaphore { +#if defined(GB_SYSTEM_WINDOWS) + HANDLE win32_handle; +#else + Mutex mutex; + pthread_cond_t cond; + s32 count; +#endif +} Semaphore; + +Semaphore semaphore_make(void); +void semaphore_destroy(Semaphore *s); +void semaphore_post(Semaphore *s); +void semaphore_post_count(Semaphore *s, u32 count); +void semaphore_wait(Semaphore *s); + + + + + +typedef void(Thread_Procedure)(void*); + +typedef struct Thread { +#if defined(GB_SYSTEM_WINDOWS) + HANDLE win32_handle; +#else + pthread_t posix_handle; +#endif + + Thread_Procedure *functions; + void *data; + + Semaphore semaphore; + usize stack_size; + bool32 is_running; +} Thread; + +Thread thread_make(void); +void thread_destroy(Thread* t); +void thread_start(Thread* t, Thread_Procedure *func, void *data); +void thread_start_with_stack(Thread* t, Thread_Procedure *func, void *data, usize stack_size); +void thread_join(Thread* t); +bool32 thread_is_running(const Thread* t); /* NOTE(bill): Can this be just pass by value? */ + +u32 thread_current_id(void); + + + + + +/* Default aligment for memory allocations */ +#ifndef GB_DEFAULT_ALIGNMENT +#define GB_DEFAULT_ALIGNMENT 8 +#endif + +typedef struct Allocator { + /* Allocates the specified amount of memory aligned to the specified alignment */ + void *(*alloc)(struct Allocator *a, usize size, usize align); + + /* Deallocates an allocation made with alloc() */ + void (*dealloc)(struct Allocator *a, void *ptr); + + /* Returns the amount of usuable memory allocated at `ptr`. + * If the allocator does not support tracking of the allocation size, + * the function will return -1 + */ + s64 (*allocated_size)(struct Allocator *a, const void *ptr); + + /* Returns the total amount of memory allocated by this allocator */ + /* If the allocator does not track memory, the function will return -1 */ + s64 (*total_allocated)(struct Allocator *a); +} Allocator; + +void *alloc_align(Allocator *a, usize size, usize align) { GB_ASSERT(a != NULL); return a->alloc(a, size, align); } +void *alloc(Allocator *a, usize size) { GB_ASSERT(a != NULL); return alloc_align(a, size, GB_DEFAULT_ALIGNMENT); } + +#define alloc_struct(allocator, Type) cast(Type *, alloc_align(allocator, sizeof(Type), alignof(Type))) +#define alloc_array(allocator, Type, count) cast(Type *, alloc_align(allocator, sizeof(Type)*(count), alignof(Type))) + +void dealloc(Allocator *a, void *ptr) { GB_ASSERT(a != NULL); if (ptr) a->dealloc(a, ptr); } + +s64 allocated_size(Allocator *a, const void *ptr) { GB_ASSERT(a != NULL); return a->allocated_size(a, ptr); } +s64 total_allocated(Allocator *a) { GB_ASSERT(a != NULL); return a->total_allocated(a); } + + + + +typedef struct Heap { + Allocator base; /* NOTE(bill): Must be first into order to allow for polymorphism */ + + Mutex mutex; + bool32 use_mutex; + s64 total_allocated_count; + s64 allocation_count; + +#if defined(GB_SYSTEM_WINDOWS) + HANDLE win32_heap_handle; +#endif +} Heap; + +Heap heap_make(bool32 use_mutex); +void heap_destroy(Heap *heap); + + +typedef struct Arena { + Allocator base; /* NOTE(bill): Must be first into order to allow for polymorphism */ + + Allocator *backing; + void *physical_start; + s64 total_size; + s64 total_allocated_count; + s64 temp_count; +} Arena; + + +Arena arena_make_from_backing(Allocator *backing, usize size); +Arena arena_make_from_pointer(void *start, usize size); +void arena_destroy(Arena *arena); +void arena_clear(Arena *arena); + + +typedef struct Temporary_Arena_Memory { + Arena *arena; + s64 original_count; +} Temporary_Arena_Memory; + +Temporary_Arena_Memory make_temporary_arena_memory(Arena *arena); +void temporary_arena_memory_free(Temporary_Arena_Memory t); + + +typedef struct Pool { + Allocator base; /* NOTE(bill): Must be first into order to allow for polymorphism */ + + Allocator *backing; + + void *physical_start; + void *free_list; + + usize block_size; + usize block_align; + s64 total_size; +} Pool; + +Pool pool_make(Allocator *backing, usize num_blocks, usize block_size); +Pool pool_make_align(Allocator *backing, usize num_blocks, usize block_size, usize block_align); +void pool_destroy(Pool *pool); + + + +/* + * Memory + */ +void *align_forward(void *ptr, usize align); + +#define zero_struct(element) ((void)zero_size(&(element), sizeof(element))) +#define zero_array(ptr, Type, count) cast(Type, zero_size((ptr), sizeof(Type)*(count))) +void *zero_size(void *ptr, usize bytes); + + + +/* + * Array + */ +/* + * Array structure: + * + * + * | Allocator * | usize count | usize capacity | char * | + * | + * `-- Returned pointer + */ + +typedef struct Array_Header { + Allocator *allocator; + usize count; + usize capacity; +} Array_Header; + +/* TODO(bill): Implement a c style array maybe like stb/stretchy_buffer.h but with a custom allocator */ + +#define array_header(arr) (cast(Array_Header *, arr) - 1) + +#define array_make_count(allocator, Type, count) /* TODO(bill): */ +#define array_make(allocator, Type) (array_make_count(allocator, Type, 0)) +#define array_free(arr) (dealloc(array_header(arr)->allocator, array_header(arr))) + +#define array_allocator(arr) (array_header(arr)->allocator) +#define array_count(arr) (array_header(arr)->count) +#define array_capacity(arr) (array_header(arr)->capacity) + +#define array_append(arr, item) /* TODO(bill): */ +#define array_append_array(arr, items, count) /* TODO(bill): */ + +#define array_pop(arr) (GB_ASSERT(array_header(arr)->count > 0), array_header(arr)->count--) + +#define array_clear(arr) (array_header(arr)->count = 0) +#define array_resize(arr, count) /* TODO(bill): */ +#define array_reserve(arr, capacity) /* TODO(bill): */ +#define array_set_capacity(arr, capacity) /* TODO(bill): */ +#define array_grow(arr, min_capacity) /* TODO(bill): */ + + +/* + * String - c compatible strings + */ + +typedef char * String; + +typedef u32 String_Size; + +typedef struct String_Header { + Allocator *allocator; + String_Size length; + String_Size capacity; +} String_Header; + +#define GB_STRING_HEADER(str) (cast(String_Header *, str) - 1) + +String string_make(Allocator *a, const char* str); +String string_make_length(Allocator *a, const void* str, String_Size num_bytes); +void string_free(String str); + +String string_duplicate(Allocator *a, const String str); + +String_Size string_length(const String str); +String_Size string_capacity(const String str); +String_Size string_available_space(const String str); + +void string_clear(String str); + +String string_append_string(String *str, const String other); +String string_append_string_length(String *str, const void *other, String_Size num_bytes); +String string_append_cstring(String *str, const char *other); + +String string_set(String str, const char *cstr); + +String string_make_space_for(String str, String_Size add_len); +String_Size string_allocation_size(const String str); + +bool32 strings_are_equal(const String lhs, const String rhs); + +String string_trim(String str, const char *cut_set); +String string_trim_space(String str); /* Whitespace ` \t\r\n\v\f` */ + + + +/* + * Hash + */ + +u32 hash_adler32(const void *ket, u32 num_bytes); + +u32 hash_crc32(const void* key, u32 num_bytes); +u64 hash_crc64(const void* key, usize num_bytes); + +u32 hash_fnv32(const void* key, usize num_bytes); +u64 hash_fnv64(const void* key, usize num_bytes); +u32 hash_fnv32a(const void* key, usize num_bytes); +u64 hash_fnv64a(const void* key, usize num_bytes); + +u32 hash_murmur32(const void* key, u32 num_bytes, u32 seed); +u64 hash_murmur64(const void* key, usize num_bytes, u64 seed); + +/* + * Time + */ + +/* TODO(bill): How should I this */ +typedef struct Time { s64 microseconds; } Time; + +#define TIME_ZERO (cast(Time, {0})) + +Time time_now(void); +void time_sleep(Time time); + +Time time_seconds(f32 s); +Time time_milliseconsd(s32 ms); +Time time_microseconds(s64 us); + +f32 time_as_seconds(Time t); +s32 time_as_milliseconds(Time t); +s64 time_as_microseconds(Time t); + +#if defined(__cplusplus) +} +#endif /* extern "C" */ + +#if defined(GB_IMPLEMENTATION) + + +#endif /* GB_IMPLEMENTATION */ + +#endif