Update gb_math.h
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@ -25,7 +25,7 @@ CONTENTS
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- gbMat(2,3,4)
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- gbFloat(2,3,4)
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- gbQuat
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- Rect(2,3)
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- gbRect(2,3)
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- gbAabb(2,3)
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- gb_half (16-bit floating point) (storage only)
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- Operations
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@ -174,6 +174,7 @@ GB_MATH_DEF float gb_angle_diff(float radians_a, float radians_b);
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GB_MATH_DEF float gb_sqrt(float a);
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GB_MATH_DEF float gb_quake_inv_sqrt(float a); // NOTE(bill): It's probably better to use 1.0f/gb_sqrt(a)
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// And for simd, there is usually isqrt functions too!
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GB_MATH_DEF float gb_sin(float radians);
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GB_MATH_DEF float gb_cos(float radians);
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