Macro fixes

This commit is contained in:
gingerBill 2015-12-17 22:56:29 +00:00
parent ea11e036f3
commit 8c934b2edc
3 changed files with 79 additions and 62 deletions

79
gb.h
View File

@ -15,12 +15,8 @@
/*
Version History:
<<<<<<< HEAD
0.05 - Fix Macros
0.04a - Change conventions to be in keeping with `gb.hpp`
=======
0.04a - Remove C++ specific macros
>>>>>>> origin/master
0.04 - Allow for no <stdio.h>
0.03 - Allocators can be passed to gb_alloc/free/etc. without cast using `typedef void* gb_Allocator_Ptr`
0.02 - Implement all functions (from gb.hpp)
@ -151,7 +147,9 @@ extern "C" {
#define GB_IS_LITTLE_EDIAN (!GB_IS_BIG_EDIAN)
#endif
#ifndef GB_IS_POWER_OF_TWO
#define GB_IS_POWER_OF_TWO(x) ((x) != 0) && !((x) & ((x) - 1))
#endif
#ifndef GB_FORCE_INLINE
#if defined(_MSC_VER)
@ -211,7 +209,7 @@ extern "C" {
#if !defined(GB_NO_STDIO) && defined(_MSC_VER)
/* snprintf_msvc */
int
GB_FORCE_INLINE int
gb__vsnprintf_compatible(char* buffer, size_t size, char const* format, va_list args)
{
int result = -1;
@ -220,7 +218,7 @@ extern "C" {
return result;
}
int
GB_FORCE_INLINE int
gb__snprintf_compatible(char* buffer, size_t size, char const* format, ...)
{
va_list args;
@ -326,16 +324,32 @@ typedef ptrdiff_t ptrdiff;
/**********************************/
/* NOTE(bill): Easier to grep/find for casts */
/* Still not as type safe as C++ static_cast, reinterpret_cast, const_cast */
/* NOTE(bill): Still not as type safe as C++ static_cast, reinterpret_cast, const_cast */
#ifndef cast
#define cast(Type, src) ((Type)(src))
#if defined(GB_COMPILER_GNU_GCC)
#define bit_cast(Type, src) ({ GB_ASSERT(sizeof(Type) <= sizeof(src)); Type dst; memcpy(&dst, &(src), sizeof(Type)); dst; })
#endif
#define pseudo_cast(Type, src) (*cast(Type*, &(src)))
#if defined(GB_COMPILER_GNU_GCC)
#ifndef bit_cast
#define bit_cast(Type, src) ({ GB_ASSERT(sizeof(Type) <= sizeof(src)); Type dst; memcpy(&dst, &(src), sizeof(Type)); dst; })
#endif
#endif
#ifndef pseudo_cast
#define pseudo_cast(Type, src) (*cast(Type*, &(src)))
#endif
#ifndef GB_UNUSED
#define GB_UNUSED(x) cast(void, sizeof(x))
#endif
/**********************************/
@ -345,13 +359,16 @@ typedef ptrdiff_t ptrdiff;
/**********************************/
/* NOTE(bill): 0[x] is used to prevent C++ style arrays with operator overloading */
#ifndef GB_ARRAY_COUNT
#define GB_ARRAY_COUNT(x) ((sizeof(x)/sizeof(0[x])) / (cast(size_t, !(sizeof(x) % sizeof(0[x])))))
#endif
#define GB_KILOBYTES(x) ( (x) * 1024ll)
#ifndef GB_KILOBYTES
#define GB_KILOBYTES(x) ( (x) * 1024ll)
#define GB_MEGABYTES(x) (GB_KILOBYTES(x) * 1024ll)
#define GB_GIGABYTES(x) (GB_MEGABYTES(x) * 1024ll)
#define GB_TERABYTES(x) (GB_GIGABYTES(x) * 1024ll)
#endif
typedef struct gb_Mutex
{
@ -416,7 +433,7 @@ void gb_semaphore_wait(gb_Semaphore* s);
typedef void(gb_Thread_Procedure)(void*);
typedef void(gb_Thread_Procedure)(void* data);
typedef struct gb_Thread
{
@ -487,7 +504,7 @@ void*
gb_alloc_align(gb_Allocator_Ptr allocator, usize size, usize align)
{
GB_ASSERT(allocator != NULL);
gb_Allocator* a = allocator;
gb_Allocator* a = cast(gb_Allocator*, allocator);
return a->alloc(a, size, align);
}
void*
@ -497,14 +514,16 @@ gb_alloc(gb_Allocator_Ptr allocator, usize size)
return gb_alloc_align(allocator, size, GB_DEFAULT_ALIGNMENT);
}
#define gb_alloc_struct(allocator, Type) cast((Type)*, gb_alloc_align(allocator, sizeof(Type), alignof(Type)))
#define gb_alloc_array(allocator, Type, count) cast((Type)*, gb_alloc_align(allocator, sizeof(Type)*(count), alignof(Type)))
#ifndef gb_alloc_struct
#define gb_alloc_struct(allocator, Type) cast(Type*, gb_alloc_align(allocator, sizeof(Type), alignof(Type)))
#define gb_alloc_array(allocator, Type, count) cast(Type*, gb_alloc_align(allocator, sizeof(Type)*(count), alignof(Type)))
#endif
void
gb_free(gb_Allocator_Ptr allocator, void* ptr)
{
GB_ASSERT(allocator != NULL);
gb_Allocator* a = allocator;
gb_Allocator* a = cast(gb_Allocator*, allocator);
if (ptr) a->free(a, ptr);
}
@ -512,7 +531,7 @@ s64
gb_allocated_size(gb_Allocator_Ptr allocator, void const* ptr)
{
GB_ASSERT(allocator != NULL);
gb_Allocator* a = allocator;
gb_Allocator* a = cast(gb_Allocator*, allocator);
return a->allocated_size(a, ptr);
}
@ -520,7 +539,7 @@ s64
gb_total_allocated(gb_Allocator_Ptr allocator)
{
GB_ASSERT(allocator != NULL);
gb_Allocator* a = allocator;
gb_Allocator* a = cast(gb_Allocator*, allocator);
return a->total_allocated(a);
}
@ -529,7 +548,7 @@ gb_total_allocated(gb_Allocator_Ptr allocator)
typedef struct gb_Heap
{
gb_Allocator base; /* NOTE(bill): Must be first into order to allow for polymorphism */
gb_Allocator base; /* NOTE(bill): Must be first into order to act as a vtable */
gb_Mutex mutex;
bool32 use_mutex;
@ -547,7 +566,7 @@ void gb_heap_destroy(gb_Heap* heap);
typedef struct gb_Arena
{
gb_Allocator base; /* NOTE(bill): Must be first into order to allow for polymorphism */
gb_Allocator base; /* NOTE(bill): Must be first into order to act as a vtable */
gb_Allocator* backing;
void* physical_start;
@ -575,7 +594,7 @@ void gb_temporary_arena_memory_free(gb_Temporary_Arena_Memory t);
typedef struct gb_Pool
{
gb_Allocator base; /* NOTE(bill): Must be first into order to allow for polymorphism */
gb_Allocator base; /* NOTE(bill): Must be first into order to act as a vtable */
gb_Allocator* backing;
@ -602,10 +621,11 @@ void gb_pool_destroy(gb_Pool* pool);
void* gb_align_forward(void* ptr, usize align);
void *gb_zero_size(void* ptr, usize bytes);
void* gb_zero_size(void* ptr, usize bytes);
#ifndef gb_zero_struct
#define gb_zero_struct(element) (cast(void, gb_zero_size(&(element), sizeof(element))))
#define gb_zero_array(ptr, Type, count) cast(Type, gb_zero_size((ptr), sizeof(Type)*(count)))
#endif
@ -744,9 +764,14 @@ u64 gb_hash_murmur64(void const* key, usize num_bytes, u64 seed);
/**********************************/
/* TODO(bill): How should I this */
typedef struct gb_Time { s64 microseconds; } gb_Time;
typedef struct gb_Time
{
s64 microseconds;
} gb_Time;
#ifndef GB_TIME_ZERO
#define GB_TIME_ZERO (cast(gb_Time, {0}))
#endif
gb_Time gb_time_now(void);
void gb_time_sleep(gb_Time time);

3
gb.hpp
View File

@ -215,8 +215,9 @@ Version History:
#define GB_IS_LITTLE_EDIAN (!GB_IS_BIG_EDIAN)
#endif
#ifndef GB_IS_POWER_OF_TWO
#define GB_IS_POWER_OF_TWO(x) ((x) != 0) && !((x) & ((x) - 1))
#endif
#if !defined(GB_HAS_NO_CONSTEXPR)
#if defined(_GNUC_VER) && _GNUC_VER < 406 // Less than gcc 4.06

View File

@ -144,38 +144,17 @@ CONTENTS:
#endif
// TODO(bill): Get this to work
// #if !defined(GB_LITTLE_EDIAN) && !defined(GB_BIG_EDIAN)
// // Source: http://sourceforge.net/p/predef/wiki/Endianness/
// #if defined(__BYTE_ORDER) && __BYTE_ORDER == __BIG_ENDIAN || \
// defined(__BIG_ENDIAN__) || \
// defined(__ARMEB__) || \
// defined(__THUMBEB__) || \
// defined(__AARCH64EB__) || \
// defined(_MIBSEB) || defined(__MIBSEB) || defined(__MIBSEB__)
// // It's a big-endian target architecture
// #define GB_BIG_EDIAN 1
// #elif defined(__BYTE_ORDER) && __BYTE_ORDER == __LITTLE_ENDIAN || \
// defined(__LITTLE_ENDIAN__) || \
// defined(__ARMEL__) || \
// defined(__THUMBEL__) || \
// defined(__AARCH64EL__) || \
// defined(_MIPSEL) || defined(__MIPSEL) || defined(__MIPSEL__)
// // It's a little-endian target architecture
// #define GB_LITTLE_EDIAN 1
// #else
// #error I don't know what architecture this is!
// #endif
// #endif
#ifndef GB_EDIAN_ORDER
#define GB_EDIAN_ORDER
#define GB_IS_BIG_EDIAN (!*(unsigned char*)&(unsigned short){1})
#define GB_IS_LITTLE_EDIAN (!GB_IS_BIG_EDIAN)
#endif
#ifndef GB_IS_POWER_OF_TWO
#define GB_IS_POWER_OF_TWO(x) ((x) != 0) && !((x) & ((x) - 1))
#endif
#include <math.h>
#include <stdio.h>
#if !defined(GB_HAS_NO_CONSTEXPR)
#if defined(_GNUC_VER) && _GNUC_VER < 406 // Less than gcc 4.06
@ -208,18 +187,14 @@ CONTENTS:
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#include <mmsystem.h> // Time functions
#include <wincrypt.h>
#undef NOMINMAX
#undef VC_EXTRALEAN
#undef WIN32_EXTRA_LEAN
#undef WIN32_LEAN_AND_MEAN
#include <intrin.h>
#else
#include <pthread.h>
#include <sys/time.h>
//
#endif
@ -1099,6 +1074,7 @@ bool intersection3(Plane p1, Plane p2, Plane p3, Vector3* ip);
} // namespace plane
#if !defined(GB_MATH_NO_RANDOM)
namespace random
{
@ -1142,6 +1118,7 @@ f32 perlin_3d(f32 x, f32 y, f32 z, s32 x_wrap = 0, s32 y_wrap = 0, s32 z_wrap =
} // namespace random
#endif
namespace math
{
@ -1220,6 +1197,9 @@ __GB_NAMESPACE_END
/// ///
////////////////////////////////
#if defined(GB_MATH_IMPLEMENTATION)
#include <math.h>
__GB_NAMESPACE_START
////////////////////////////////
@ -3457,9 +3437,11 @@ namespace sphere
Sphere
calculate_min_bounding(void const* vertices, usize num_vertices, usize stride, usize offset, f32 step)
{
#if !defined(GB_MATH_NO_RANDOM)
auto gen = random::make(0);
#endif
const u8* vertex = reinterpret_cast<const u8*>(vertices);
u8 const* vertex = reinterpret_cast<u8 const*>(vertices);
vertex += offset;
Vector3 position = pseudo_cast<Vector3>(vertex[0]);
@ -3475,9 +3457,15 @@ calculate_min_bounding(void const* vertices, usize num_vertices, usize stride, u
do
{
done = true;
#if !defined(GB_MATH_NO_RANDOM)
for (u32 i = 0, index = random::uniform_u32(&gen, 0, num_vertices-1);
i < num_vertices;
i++, index = (index + 1)%num_vertices)
#else
for (u32 i = 0, index = num_vertices/2;
i < num_vertices;
i++, index = (index + 1)%num_vertices)
#endif
{
Vector3 position = pseudo_cast<Vector3>(vertex[index * stride]);
@ -3609,6 +3597,7 @@ intersection3(Plane p1, Plane p2, Plane p3, Vector3* ip)
}
} // namespace plane
#if !defined(GB_MATH_NO_RANDOM)
namespace random
{
inline Random
@ -3886,6 +3875,8 @@ perlin_3d(f32 x, f32 y, f32 z, s32 x_wrap, s32 y_wrap, s32 z_wrap)
}
} // namespace random
#endif
__GB_NAMESPACE_END
#endif // GB_MATH_IMPLEMENTATION