gb.hpp - Hash Table Support
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@ -7,7 +7,7 @@ library | latest version | category | Languages | description
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----------------|----------------|----------|-----------|-------------
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**gb_string.h** | 0.92 | strings | C, C++ | A better string library for C & C++
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**gb_ini.h** | 0.91 | misc | C, C++ | A simple ini file loader library for C & C++
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**gb.hpp** | 0.01 | misc | C++11 | (Experimental) A C++11 helper library without STL geared towards game development
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**gb.hpp** | 0.02 | misc | C++11 | (Experimental) A C++11 helper library without STL geared towards game development
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## FAQ
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727
gb.hpp
727
gb.hpp
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@ -1,7 +1,8 @@
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// gb.hpp - v0.01 - public domain C++11 helper library - no warranty implied; use at your own risk
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// gb.hpp - v0.02 - public domain C++11 helper library - no warranty implied; use at your own risk
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// (Experimental) A C++11 helper library without STL geared towards game development
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//
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// Version History:
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// 0.02 - Hash Table
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// 0.01 - Initial Version
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//
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// LICENSE
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@ -140,7 +141,7 @@ using b32 = s32;
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// NOTE(bill): (std::)size_t is not used not because it's a bad concept but on
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// the platforms that I will be using:
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// sizeof(size_t) == sizeof(usize) == sizeof(ssize)
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// sizeof(size_t) == sizeof(usize) == sizeof(s64)
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// NOTE(bill): This also allows for a signed version of size_t which is similar
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// to ptrdiff_t
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// NOTE(bill): If (u)intptr is a better fit, please use that.
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@ -149,7 +150,7 @@ using b32 = s32;
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using ssize = s64;
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using usize = u64;
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#elif defined(GB_ARCH_32_BIT)
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using ssize = s32;
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using usize = s32;
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using usize = u32;
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#else
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#error Unknown architecture bit size
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@ -264,8 +265,8 @@ struct Allocator
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virtual void* alloc(usize size, usize align = GB_DEFAULT_ALIGNMENT) = 0;
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virtual void dealloc(void* ptr) = 0;
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virtual ssize allocated_size(const void* ptr) = 0;
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virtual ssize total_allocated() = 0;
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virtual s64 allocated_size(const void* ptr) = 0;
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virtual s64 total_allocated() = 0;
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private:
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// Delete copying
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@ -306,12 +307,12 @@ struct Heap_Allocator : Allocator
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{
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struct Header
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{
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ssize size;
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s64 size;
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};
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Mutex mutex = Mutex{};
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ssize total_allocated_count = 0;
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ssize allocation_count = 0;
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s64 total_allocated_count = 0;
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s64 allocation_count = 0;
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Heap_Allocator() = default;
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@ -319,22 +320,24 @@ struct Heap_Allocator : Allocator
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virtual void* alloc(usize size, usize align = GB_DEFAULT_ALIGNMENT);
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virtual void dealloc(void* ptr);
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virtual ssize allocated_size(const void* ptr);
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virtual ssize total_allocated();
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virtual s64 allocated_size(const void* ptr);
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virtual s64 total_allocated();
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Header* get_header_ptr(const void* ptr);
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};
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struct Arena_Allocator : Allocator
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{
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ssize base_size;
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u8* base;
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ssize total_allocated_count;
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ssize temp_count;
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s64 base_size = 0;
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u8* base = nullptr;
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s64 total_allocated_count = 0;
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s64 temp_count = 0;
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virtual void* alloc(usize size, usize align = GB_DEFAULT_ALIGNMENT);
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virtual void dealloc(void* ptr);
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virtual ssize allocated_size(const void* ptr);
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virtual ssize total_allocated();
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virtual s64 allocated_size(const void* ptr);
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virtual s64 total_allocated();
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virtual usize get_alignment_offset(usize align = GB_DEFAULT_ALIGNMENT);
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virtual usize get_remaining_space(usize align = GB_DEFAULT_ALIGNMENT);
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@ -353,7 +356,7 @@ init_arena_allocator(Arena_Allocator& arena, void* base, usize base_size)
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struct Temporary_Arena_Memory
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{
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Arena_Allocator* arena;
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ssize original_count;
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s64 original_count;
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explicit Temporary_Arena_Memory(Arena_Allocator& arena_)
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: arena(&arena_)
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@ -384,10 +387,12 @@ template <typename T>
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struct Array
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{
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Allocator* allocator;
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ssize count;
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ssize allocation;
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s64 count;
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s64 allocation;
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T* data;
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Array() = default;
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explicit Array(Allocator& a, usize count = 0);
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virtual ~Array() { if (allocator) dealloc(*allocator, data); }
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const T& operator[](usize index) const { return data[index]; }
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@ -414,119 +419,69 @@ template <typename T> void reserve_array(Array<T>& a, usize allocation);
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template <typename T> void set_array_allocation(Array<T>& a, usize allocation);
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template <typename T> void grow_array(Array<T>& a, usize min_allocation = 0);
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////////////////////////////////
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/// Hash Table ///
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////////////////////////////////
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template <typename T>
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inline Array<T>
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make_array(Allocator& allocator, usize count)
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struct Hash_Table
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{
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Array<T> array = {};
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array.allocator = &allocator;
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if (count > 0)
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struct Entry
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{
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array.data = alloc_array<T>(allocator, count);
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if (array.data)
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{
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array.count = array.allocation = count;
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}
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}
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u64 key;
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s64 next;
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T value;
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};
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return array;
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Array<s64> hashes;
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Array<Entry> data;
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Hash_Table() = default;
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explicit Hash_Table(Allocator& a);
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~Hash_Table() = default;
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};
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template <typename T>
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Hash_Table<T>::Hash_Table(Allocator& a)
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{
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hashes = make_array<s64>(a);
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data = make_array<typename Hash_Table<T>::Entry>(a);
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}
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template <typename T>
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inline void
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dealloc_array(Array<T>& array)
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inline Hash_Table<T>
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make_hash_table(Allocator& a)
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{
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if (array.allocator)
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dealloc(*array.allocator, array.data);
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Hash_Table<T> h = {};
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h.hashes = make_array<s64>(a);
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h.data = make_array<typename Hash_Table<T>::Entry>(a);
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return h;
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}
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template <typename T>
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inline void
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append_array(Array<T>& a, const T& item)
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{
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if (a.allocation < a.count + 1)
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grow_array(a);
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a.data[a.count++] = item;
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}
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template <typename T> bool hash_table_has(const Hash_Table<T>& h, u64 key);
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template <typename T>
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inline void
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append_array(Array<T>& a, const T* items, usize count)
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{
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if (a.allocation <= a.count + count)
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grow_array(a, a.count + count);
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template <typename T> const T& hash_table_get(const Hash_Table<T>& h, u64 key, const T& default_value);
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template <typename T> void hash_table_set(Hash_Table<T>& h, u64 key, const T& value);
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memcpy(&a.data[a.count], items, count * sizeof(T));
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a.count += count;
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}
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template <typename T> void remove_from_hash_table(Hash_Table<T>& h, u64 key);
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template <typename T> void reserve_hash_table(Hash_Table<T>& h, usize capacity);
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template <typename T> void clear_hash_table(Hash_Table<T>& h);
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template <typename T>
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inline void
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pop_back_array(Array<T>& a)
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{
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GB_ASSERT(a.count > 0);
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// Iterators (in random order)
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template <typename T> const typename Hash_Table<T>::Entry* begin(const Hash_Table<T>& h);
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template <typename T> const typename Hash_Table<T>::Entry* end(const Hash_Table<T>& h);
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a.count--;
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}
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template <typename T>
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inline void
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clear_array(Array<T>& a)
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{
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resize_array(a, 0);
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}
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template <typename T>
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inline void
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resize_array(Array<T>& a, usize count)
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{
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if (a.allocation < (ssize)count)
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grow_array(a, count);
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a.count = count;
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}
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template <typename T>
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inline void
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reserve_array(Array<T>& a, usize allocation)
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{
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if (a.allocation < (ssize)allocation)
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set_array_allocation(a, allocation);
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}
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template <typename T>
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inline void
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set_array_allocation(Array<T>& a, usize allocation)
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{
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if ((ssize)allocation == a.allocation)
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return;
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if ((ssize)allocation < a.count)
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resize_array(a, allocation);
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T* data = nullptr;
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if (allocation > 0)
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{
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data = alloc_array<T>(*a.allocator, allocation);
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memcpy(data, a.data, a.count * sizeof(T));
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}
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dealloc(*a.allocator, a.data);
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a.data = data;
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a.allocation = allocation;
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}
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template <typename T>
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inline void
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grow_array(Array<T>& a, usize min_allocation)
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{
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usize allocation = 2 * a.allocation + 2;
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if (allocation < min_allocation)
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allocation = min_allocation;
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set_array_allocation(a, allocation);
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}
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// Mutli_Hash_Table
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template <typename T> void get_multiple_from_hash_table(const Hash_Table<T>& h, u64 key, Array<T>& items);
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template <typename T> usize multiple_count_from_hash_table(const Hash_Table<T>& h, u64 key);
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template <typename T> const typename Hash_Table<T>::Entry* find_first_in_hash_table(const Hash_Table<T>& h, u64 key);
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template <typename T> const typename Hash_Table<T>::Entry* find_next_in_hash_table(const Hash_Table<T>& h, const typename Hash_Table<T>::Entry* e);
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template <typename T> void insert_into_hash_table(Hash_Table<T>& h, u64 key, const T& value);
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template <typename T> void remove_entry_from_hash_table(Hash_Table<T>& h, const typename Hash_Table<T>::Entry* e);
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template <typename T> void remove_all_from_hash_table(Hash_Table<T>& h, u64 key);
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////////////////////////////////
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/// Math Types ///
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@ -777,6 +732,17 @@ s16 abs(s16 x);
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s32 abs(s32 x);
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s64 abs(s64 x);
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s32 min(s32 a, s32 b);
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s64 min(s64 a, s64 b);
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f32 min(f32 a, f32 b);
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s32 max(s32 a, s32 b);
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s64 max(s64 a, s64 b);
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f32 max(f32 a, f32 b);
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s32 clamp(s32 x, s32 min, s32 max);
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s64 clamp(s64 x, s64 min, s64 max);
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f32 clamp(f32 x, f32 min, f32 max);
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// Vector2 functions
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f32 dot(const Vector2& a, const Vector2& b);
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@ -958,6 +924,498 @@ gb__assert_handler(bool condition, const char* condition_str,
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namespace gb
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{
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////////////////////////////////
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/// Array ///
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////////////////////////////////
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template <typename T>
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inline Array<T>::Array(Allocator& a, usize count_)
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{
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allocator = &a;
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count = 0;
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allocation = 0;
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data = nullptr;
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if (count > 0)
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{
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data = alloc_array<T>(a, count_);
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if (data)
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count = allocation = count_;
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}
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}
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template <typename T>
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inline Array<T>
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make_array(Allocator& allocator, usize count)
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{
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Array<T> array = {};
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array.allocator = &allocator;
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array.count = 0;
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array.allocation = 0;
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array.data = nullptr;
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if (count > 0)
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{
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array.data = alloc_array<T>(allocator, count);
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if (array.data)
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array.count = array.allocation = count;
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}
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return array;
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}
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template <typename T>
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inline void
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dealloc_array(Array<T>& array)
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{
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if (array.allocator)
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dealloc(*array.allocator, array.data);
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}
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template <typename T>
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inline void
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append_array(Array<T>& a, const T& item)
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{
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if (a.allocation < a.count + 1)
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grow_array(a);
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a.data[a.count++] = item;
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}
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template <typename T>
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inline void
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append_array(Array<T>& a, const T* items, usize count)
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{
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if (a.allocation <= a.count + count)
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grow_array(a, a.count + count);
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memcpy(&a.data[a.count], items, count * sizeof(T));
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a.count += count;
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}
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template <typename T>
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inline void
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pop_back_array(Array<T>& a)
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{
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GB_ASSERT(a.count > 0);
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a.count--;
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}
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template <typename T>
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inline void
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clear_array(Array<T>& a)
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{
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resize_array(a, 0);
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}
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template <typename T>
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inline void
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resize_array(Array<T>& a, usize count)
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{
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if (a.allocation < (s64)count)
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grow_array(a, count);
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a.count = count;
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}
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template <typename T>
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inline void
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reserve_array(Array<T>& a, usize allocation)
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{
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if (a.allocation < (s64)allocation)
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set_array_allocation(a, allocation);
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}
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template <typename T>
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inline void
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set_array_allocation(Array<T>& a, usize allocation)
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{
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if ((s64)allocation == a.allocation)
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return;
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if ((s64)allocation < a.count)
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resize_array(a, allocation);
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T* data = nullptr;
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if (allocation > 0)
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{
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data = alloc_array<T>(*a.allocator, allocation);
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memcpy(data, a.data, a.count * sizeof(T));
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}
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dealloc(*a.allocator, a.data);
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a.data = data;
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a.allocation = allocation;
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}
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template <typename T>
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inline void
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grow_array(Array<T>& a, usize min_allocation)
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{
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usize allocation = 2 * a.allocation + 2;
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if (allocation < min_allocation)
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allocation = min_allocation;
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set_array_allocation(a, allocation);
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}
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////////////////////////////////
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/// Hash Table ///
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////////////////////////////////
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namespace impl
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{
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struct Find_Result
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{
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s64 hash_index;
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s64 data_prev;
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s64 data_index;
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};
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template <typename T>
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usize
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add_hash_table_entry(Hash_Table<T>& h, u64 key)
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{
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typename Hash_Table<T>::Entry e;
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e.key = key;
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e.next = -1;
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usize e_index = h.data.count;
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append_array(h.data, e);
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return e_index;
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}
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template <typename T>
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void
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erase_from_hash_table(Hash_Table<T>& h, const Find_Result& fr)
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{
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if (fr.data_prev < 0)
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h.hashes[fr.hash_index] = h.data[fr.data_index].next;
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else
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h.data[fr.data_prev].next = g.data[fr.data_index].next;
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pop_back_array(h.data); // updated array count
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if (fr.data_index == h.data.count)
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return;
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h.data[fr.data_index] = h.data[h.data.count];
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auto last = find_result_in_hash_table(h, h.data[fr.data_index].key);
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if (last.data_prev < 0)
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h.hashes[last.hash_index] = fr.data_index;
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else
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h.data[last.data_index].next = fr.data_index;
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}
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template <typename T>
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Find_Result
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find_result_in_hash_table(const Hash_Table<T>& h, u64 key)
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{
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||||
Find_Result fr;
|
||||
fr.hash_index = -1;
|
||||
fr.data_prev = -1;
|
||||
fr.data_index = -1;
|
||||
|
||||
if (h.hashes.count == 0)
|
||||
return fr;
|
||||
|
||||
fr.hash_index = key % h.hashes.count;
|
||||
fr.data_index = h.hashes[fr.hash_index];
|
||||
while (fr.data_index >= 0)
|
||||
{
|
||||
if (h.data[fr.data_index].key == key)
|
||||
return fr;
|
||||
fr.data_prev = fr.data_index;
|
||||
fr.data_index = h.data[fr.data_index].next;
|
||||
}
|
||||
|
||||
return fr;
|
||||
}
|
||||
|
||||
|
||||
template <typename T>
|
||||
Find_Result
|
||||
find_result_in_hash_table(const Hash_Table<T>& h, const typename Hash_Table<T>::Entry* e)
|
||||
{
|
||||
Find_Result fr;
|
||||
fr.hash_index = -1;
|
||||
fr.data_prev = -1;
|
||||
fr.data_index = -1;
|
||||
|
||||
if (h.hashes.count == 0 || !e)
|
||||
return fr;
|
||||
|
||||
fr.hash_index = key % h.hashes.count;
|
||||
fr.data_index = h.hashes[fr.hash_index];
|
||||
while (fr.data_index >= 0)
|
||||
{
|
||||
if (&h.data[fr.data_index] == e)
|
||||
return fr;
|
||||
fr.data_prev = fr.data_index;
|
||||
fr.data_index = h.data[fr.data_index].next;
|
||||
}
|
||||
|
||||
return fr;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
s64 make_entry_in_hash_table(Hash_Table<T>& h, u64 key)
|
||||
{
|
||||
const Find_Result fr = impl::find_result_in_hash_table(h, key);
|
||||
const s64 index = impl::add_hash_table_entry(h, key);
|
||||
|
||||
if (fr.data_prev < 0)
|
||||
h.hashes[fr.hash_index] = index;
|
||||
else
|
||||
h.data[fr.data_prev].next = index;
|
||||
|
||||
h.data[index].next = fr.data_index;
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void
|
||||
find_and_erase_entry_from_hash_table(Hash_Table<T>& h, u64 key)
|
||||
{
|
||||
const Find_Result fr = impl::find_result_in_hash_table(h, key);
|
||||
if (fr.data_index >= 0)
|
||||
erase_from_hash_table(h, fr);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
s64
|
||||
find_entry_or_fail_in_hash_table(const Hash_Table<T>& h, u64 key)
|
||||
{
|
||||
return find_result_in_hash_table(h, key).data_index;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
s64
|
||||
find_or_make_entry_in_hash_table(Hash_Table<T>& h, u64 key)
|
||||
{
|
||||
const auto fr = find_result_in_hash_table(h, key);
|
||||
if (fr.data_index >= 0)
|
||||
return fr.data_index;
|
||||
|
||||
s64 index = add_hash_table_entry(h, key);
|
||||
if (fr.data_prev < 0)
|
||||
h.hashes[fr.hash_index] = index;
|
||||
else
|
||||
h.data[fr.data_prev].next = index;
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void
|
||||
rehash_hash_table(Hash_Table<T>& h, usize new_capacity)
|
||||
{
|
||||
auto nh = make_hash_table<T>(*h.hashes.allocator);
|
||||
resize_array(nh.hashes, new_capacity);
|
||||
const usize old_count = h.data.count;
|
||||
reserve_array(nh.data, old_count);
|
||||
|
||||
for (usize i = 0; i < new_capacity; i++)
|
||||
nh.hashes[i] = -1;
|
||||
|
||||
for (usize i = 0; i < old_count; i++)
|
||||
{
|
||||
auto& e = h.data[i];
|
||||
insert_into_hash_table(nh, e.key, e.value);
|
||||
}
|
||||
|
||||
auto empty = make_hash_table<T>(*h.hashes.allocator);
|
||||
h.~Hash_Table<T>();
|
||||
|
||||
memcpy(&h, &nh, sizeof(Hash_Table<T>));
|
||||
memcpy(&nh, &empty, sizeof(Hash_Table<T>));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void
|
||||
grow_hash_table(Hash_Table<T>& h)
|
||||
{
|
||||
const usize new_capacity = 2 * h.data.count + 2;
|
||||
rehash_hash_table(h, new_capacity);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool
|
||||
is_hash_table_full(Hash_Table<T>& h)
|
||||
{
|
||||
// Make sure that there is enough space
|
||||
const f32 maximum_load_coefficient = 0.75f;
|
||||
return h.data.count >= maximum_load_coefficient * h.hashes.count;
|
||||
}
|
||||
|
||||
|
||||
} // namespace impl
|
||||
|
||||
|
||||
|
||||
template <typename T>
|
||||
inline bool
|
||||
hash_table_has(const Hash_Table<T>& h, u64 key)
|
||||
{
|
||||
return imple::find_entry_or_fail_in_hash_table(h, key) >= 0;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline const T&
|
||||
hash_table_get(const Hash_Table<T>& h, u64 key, const T& default_value)
|
||||
{
|
||||
const s64 index = impl::find_entry_or_fail_in_hash_table(h, key);
|
||||
|
||||
if (index < 0)
|
||||
return default_value;
|
||||
return h.data[index].value;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void
|
||||
hash_table_set(Hash_Table<T>& h, u64 key, const T& value)
|
||||
{
|
||||
if (h.hashes.count == 0)
|
||||
impl::grow_hash_table(h);
|
||||
|
||||
const s64 index = impl::find_or_make_entry_in_hash_table(h, key);
|
||||
h.data[index].value = value;
|
||||
if (impl::is_hash_table_full(h))
|
||||
impl::grow_hash_table(h);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void
|
||||
remove_from_hash_table(Hash_Table<T>& h, u64 key)
|
||||
{
|
||||
impl::find_and_erase_entry_from_hash_table(h, key);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void
|
||||
reserve_hash_table(Hash_Table<T>& h, usize capacity)
|
||||
{
|
||||
impl:;rehash_hash_table(h, capacity);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void
|
||||
clear_hash_table(Hash_Table<T>& h)
|
||||
{
|
||||
clear_array(h.hashes);
|
||||
clear_array(h.data);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline const typename Hash_Table<T>::Entry*
|
||||
begin(const Hash_Table<T>& h)
|
||||
{
|
||||
return begin(h.data);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline const typename Hash_Table<T>::Entry*
|
||||
end(const Hash_Table<T>& h)
|
||||
{
|
||||
return end(h.data);
|
||||
}
|
||||
|
||||
|
||||
// Mutli_Hash_Table
|
||||
template <typename T>
|
||||
inline void
|
||||
get_multiple_from_hash_table(const Hash_Table<T>& h, u64 key, Array<T>& items)
|
||||
{
|
||||
auto e = find_first_in_hash_table(h, key);
|
||||
while (e)
|
||||
{
|
||||
append_array(items, e->value);
|
||||
e = find_next_in_hash_table(h, e);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline usize
|
||||
multiple_count_from_hash_table(const Hash_Table<T>& h, u64 key)
|
||||
{
|
||||
usize count = 0;
|
||||
auto e = find_first_in_hash_table(h, key);
|
||||
while (e)
|
||||
{
|
||||
count++
|
||||
e + find_next_in_hash_table(h, e);
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
|
||||
template <typename T>
|
||||
inline const typename Hash_Table<T>::Entry*
|
||||
find_first_in_hash_table(const Hash_Table<T>& h, u64 key)
|
||||
{
|
||||
const s64 index = impl::find_first_in_hash_table(h, key);
|
||||
if (index < 0)
|
||||
return nullptr;
|
||||
return &h.data[index];
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
const typename Hash_Table<T>::Entry*
|
||||
find_next_in_hash_table(const Hash_Table<T>& h, const typename Hash_Table<T>::Entry* e)
|
||||
{
|
||||
if (!e)
|
||||
return nullptr;
|
||||
|
||||
auto index = e->next;
|
||||
while (index >= 0)
|
||||
{
|
||||
if (h.data[index].ley == e->key)
|
||||
return &h.data[index];
|
||||
index = h.data[index].next;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
template <typename T>
|
||||
inline void
|
||||
insert_into_hash_table(Hash_Table<T>& h, u64 key, const T& value)
|
||||
{
|
||||
if (h.hashes.count == 0)
|
||||
impl::grow_hash_table(h);
|
||||
|
||||
auto next = impl::make_entry_in_hash_table(h, key);
|
||||
h.data[next].value = value;
|
||||
|
||||
if (impl::is_hash_table_full(h))
|
||||
impl::grow_hash_table(h);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void
|
||||
remove_entry_from_hash_table(Hash_Table<T>& h, const typename Hash_Table<T>::Entry* e)
|
||||
{
|
||||
const auto fr = impl:;find_result_in_hash_table(h, e);
|
||||
if (fr.data_index >= 0)
|
||||
impl::erase_from_hash_table(h, fr);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void
|
||||
remove_all_from_hash_table(Hash_Table<T>& h, u64 key)
|
||||
{
|
||||
while (hash_table_has(h, key))
|
||||
remove(h, key);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
/// Memory ///
|
||||
////////////////////////////////
|
||||
|
@ -1023,7 +1481,7 @@ Heap_Allocator::alloc(usize size, usize align)
|
|||
defer(unlock_mutex(mutex));
|
||||
|
||||
const usize total = size + align + sizeof(Header);
|
||||
Header* h = (Header*)malloc(total);
|
||||
Header* h = (Header*)::malloc(total);
|
||||
h->size = total;
|
||||
|
||||
void* data = align_forward(h + 1, align);
|
||||
|
@ -1048,39 +1506,41 @@ Heap_Allocator::dealloc(void* ptr)
|
|||
lock_mutex(mutex);
|
||||
defer(unlock_mutex(mutex));
|
||||
|
||||
const usize* data = ((usize*)ptr) - 1;
|
||||
|
||||
while (*data == GB_HEAP_ALLOCATOR_HEADER_PAD_VALUE)
|
||||
data--;
|
||||
|
||||
Header* h = (Header*)data;
|
||||
Header* h = get_header_ptr(ptr);
|
||||
|
||||
total_allocated_count -= h->size;
|
||||
allocation_count--;
|
||||
|
||||
free(h);
|
||||
::free(h);
|
||||
}
|
||||
|
||||
ssize
|
||||
s64
|
||||
Heap_Allocator::allocated_size(const void* ptr)
|
||||
{
|
||||
lock_mutex(mutex);
|
||||
defer(unlock_mutex(mutex));
|
||||
|
||||
const usize* data = (usize*)ptr - 1;
|
||||
|
||||
while (*data == GB_HEAP_ALLOCATOR_HEADER_PAD_VALUE)
|
||||
data--;
|
||||
|
||||
return ((Header*)ptr)->size;
|
||||
return get_header_ptr(ptr)->size;
|
||||
}
|
||||
|
||||
ssize
|
||||
s64
|
||||
Heap_Allocator::total_allocated()
|
||||
{
|
||||
return total_allocated_count;
|
||||
}
|
||||
|
||||
Heap_Allocator::Header*
|
||||
Heap_Allocator::get_header_ptr(const void* ptr)
|
||||
{
|
||||
const usize* data = (usize*)ptr;
|
||||
data--;
|
||||
|
||||
while (*data == GB_HEAP_ALLOCATOR_HEADER_PAD_VALUE)
|
||||
data--;
|
||||
|
||||
return (Heap_Allocator::Header*)data;
|
||||
}
|
||||
|
||||
void* Arena_Allocator::alloc(usize size_init, usize align)
|
||||
{
|
||||
|
@ -1098,12 +1558,12 @@ void* Arena_Allocator::alloc(usize size_init, usize align)
|
|||
return ptr;
|
||||
}
|
||||
|
||||
ssize Arena_Allocator::allocated_size(const void* ptr)
|
||||
s64 Arena_Allocator::allocated_size(const void* ptr)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
ssize Arena_Allocator::total_allocated()
|
||||
s64 Arena_Allocator::total_allocated()
|
||||
{
|
||||
return total_allocated_count;
|
||||
}
|
||||
|
@ -1131,8 +1591,6 @@ void Arena_Allocator::check()
|
|||
}
|
||||
|
||||
|
||||
|
||||
|
||||
////////////////////////////////
|
||||
/// Math ///
|
||||
////////////////////////////////
|
||||
|
@ -2243,9 +2701,6 @@ look_at_quaternion(const Vector3& eye, const Vector3& center, const Vector3& up)
|
|||
return matrix4_to_quaternion(look_at_matrix4(eye, center, up));
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
} // namespace math
|
||||
} // namespace gb
|
||||
|
||||
|
|
Loading…
Reference in New Issue