gb_math.h - 0.07b - Fix mat4_inverse
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@ -3,6 +3,7 @@
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use '#define GB_MATH_IMPLEMENTATION' before including to create the implementation in _ONE_ file
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Version History:
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0.07b - Fix mat4_inverse
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0.07a - Fix Mat2
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0.07 - Better Mat4 procedures
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0.06h - Ignore silly warnings
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@ -1560,9 +1561,9 @@ void gb_mat4_inverse(gbMat4 *out, gbMat4 *in) {
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o[3][2] = -(m[0][0] * sf14 - m[0][1] * sf16 + m[0][3] * sf18);
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o[3][3] = +(m[0][0] * sf15 - m[0][1] * sf17 + m[0][2] * sf18);
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ood = 1.0f / (m[0][0] * o[0][0]
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m[0][1] * o[0][1]
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m[0][2] * o[0][2]
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ood = 1.0f / (m[0][0] * o[0][0] +
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m[0][1] * o[0][1] +
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m[0][2] * o[0][2] +
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m[0][3] * o[0][3]);
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o[0][0] *= ood;
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