From ef2665e8bdd371518c78139bed58f2dd9de9166a Mon Sep 17 00:00:00 2001 From: Ginger Bill Date: Wed, 18 Nov 2015 09:53:00 +0000 Subject: [PATCH] Typo fixes --- .gitignore | 2 ++ README.md | 4 +-- gb.hpp | 7 ++-- gb.sln | 29 ---------------- gb_math.hpp | 7 ++-- src/main.cpp | 83 --------------------------------------------- src/unity_build.cpp | 5 --- 7 files changed, 12 insertions(+), 125 deletions(-) delete mode 100644 gb.sln delete mode 100644 src/main.cpp delete mode 100644 src/unity_build.cpp diff --git a/.gitignore b/.gitignore index b8d364c..a307c5f 100644 --- a/.gitignore +++ b/.gitignore @@ -222,3 +222,5 @@ _Pvt_Extensions misc/ *.sublime* test.* +src +*.sln diff --git a/README.md b/README.md index 0934870..5ebf5b9 100644 --- a/README.md +++ b/README.md @@ -5,8 +5,8 @@ gb single-file public domain libraries for C & C++ library | latest version | category | languages | description ----------------|----------------|----------|-----------|------------- **gb_string.h** | 0.93 | strings | C, C++ | A better string library for C & C++ -**gb.hpp** | 0.21 | misc | C++11 | (Experimental) A C++11 helper library without STL geared towards game development -**gb_math.hpp** | 0.02 | math | C++11 | A C++11 math library geared towards game development +**gb.hpp** | 0.21b | misc | C++11 | (Experimental) A C++11 helper library without STL geared towards game development +**gb_math.hpp** | 0.02b | math | C++11 | A C++11 math library geared towards game development **gb_ini.h** | 0.91 | misc | C, C++ | A simple ini file loader library for C & C++ ## FAQ diff --git a/gb.hpp b/gb.hpp index 2130d38..65ede0d 100644 --- a/gb.hpp +++ b/gb.hpp @@ -1,8 +1,9 @@ -// gb.hpp - v0.21a - public domain C++11 helper library - no warranty implied; use at your own risk +// gb.hpp - v0.21b - public domain C++11 helper library - no warranty implied; use at your own risk // (Experimental) A C++11 helper library without STL geared towards game development /* Version History: + 0.21b - Typo fixes 0.21a - Better `static` keywords 0.21 - Separate Math Library 0.20a - #ifndef for many macros @@ -38,7 +39,7 @@ WARNING - This also means that many functions are not documented. - This library is not compatible with STL at all! (By design) -Context: +CONTENTS: - Common Macros - Assert - Types @@ -373,7 +374,7 @@ __GB_NAMESPACE_START // NOTE(bill): (std::)size_t is not used not because it's a bad concept but on // the platforms that I will be using: - // sizeof(size_t) == sizeof(usize) == sizeof(s64) + // sizeof(size_t) == sizeof(usize) == sizeof(ssize) // NOTE(bill): This also allows for a signed version of size_t which is similar // to ptrdiff_t // NOTE(bill): If (u)intptr is a better fit, please use that. diff --git a/gb.sln b/gb.sln deleted file mode 100644 index de66af2..0000000 --- a/gb.sln +++ /dev/null @@ -1,29 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 2013 -VisualStudioVersion = 12.0.31101.0 -MinimumVisualStudioVersion = 10.0.40219.1 -Project("{911E67C6-3D85-4FCE-B560-20A9C3E3FF48}") = "gb", "bin\gb.exe", "{5548FA62-E3AA-4E84-85B2-4CF1D02FE804}" - ProjectSection(DebuggerProjectSystem) = preProject - PortSupplier = 00000000-0000-0000-0000-000000000000 - Executable = W:\gb\bin\gb.exe - RemoteMachine = BILL-PC - StartingDirectory = W:\gb - Environment = Default - LaunchingEngine = 00000000-0000-0000-0000-000000000000 - UseLegacyDebugEngines = No - LaunchSQLEngine = No - AttachLaunchAction = No - EndProjectSection -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|x64 = Debug|x64 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {5548FA62-E3AA-4E84-85B2-4CF1D02FE804}.Debug|x64.ActiveCfg = Debug|x64 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/gb_math.hpp b/gb_math.hpp index 5fc8fa8..b3294d8 100644 --- a/gb_math.hpp +++ b/gb_math.hpp @@ -1,9 +1,10 @@ -// gb_math.hpp - v0.02a - public domain C++11 math library - no warranty implied; use at your own risk +// gb_math.hpp - v0.02b - public domain C++11 math library - no warranty implied; use at your own risk // A C++11 math library geared towards game development // This is meant to be used the gb.hpp library but it doesn't have to be /* Version History: + 0.02b - Typo fixes 0.02a - Better `static` keywords 0.02 - More Angle Units and templated min/max/clamp/lerp 0.01 - Initial Version @@ -18,7 +19,7 @@ WARNING - This also means that many functions are not documented. - This library was developed in conjunction with `gb.hpp` -Context: +CONTENTS: - Common Macros - Assert - Types @@ -312,7 +313,7 @@ __GB_NAMESPACE_START // NOTE(bill): (std::)size_t is not used not because it's a bad concept but on // the platforms that I will be using: - // sizeof(size_t) == sizeof(usize) == sizeof(s64) + // sizeof(size_t) == sizeof(usize) == sizeof(ssize) // NOTE(bill): This also allows for a signed version of size_t which is similar // to ptrdiff_t // NOTE(bill): If (u)intptr is a better fit, please use that. diff --git a/src/main.cpp b/src/main.cpp deleted file mode 100644 index 87d2dba..0000000 --- a/src/main.cpp +++ /dev/null @@ -1,83 +0,0 @@ -#include "../gb.hpp" - -global gb::Heap_Allocator g_heap = {}; - -inline gb::Allocator* -default_allocator() -{ - return &g_heap; -} - -int main(int argc, char** argv) -{ - // "Use" variables - argc; argv; - - using namespace gb; - - { - const u8 bytes[4] = {0x00, 0x20, 0xa7, 0x44}; - f32 a = reinterpret_cast(bytes); - printf("%f\n", a); - - const f32 f = 1337.0f; - u8* fb = (u8*)(&f); - printf("0x%x%x%x%x\n", fb[0], fb[1], fb[2], fb[3]); - - } - - { - auto table = hash_table::make(default_allocator()); - hash_table::set(&table, 123, 321.0f); - hash_table::set(&table, 456, 654.0f); - - #define PGET(key, d) printf("%7d : %7f \n", key, hash_table::get(table, (key), (f32)(d))) - - PGET(123, 0); - PGET(456, 0); - PGET(789, 0); - - #undef PGET - - } - - { - String hello = string::make(default_allocator(), "Hello"); - String world = string::make(default_allocator(), ", world!", 8); - defer(string::free(hello)); - defer(string::free(world)); - - string::append(&hello, world); - printf("%s\n", hello); - } - - for (u32 i = 0; i < 8; i++) - { - u64 bins[10] = {}; - auto gen_rand = random::make_random_device(); - auto gen = random::make_mt19937_64(random::next(&gen_rand)); - - for (usize i = 0; i < 200000; i++) - { - u64 result = random::uniform_u64_distribution(&gen, 0, 9); - bins[result]++; - } - - for (usize i = 0; i < 10; i++) - { - printf("%2d : ", i);; - u32 a = (u32)(bins[i] / 1000); - for (u32 i = 0; i < a; i++) - printf("*"); - printf("\n"); - } - - time::sleep(time::seconds(1)); - } - - while (getchar() != '\n') - ; - - - return 0; -} diff --git a/src/unity_build.cpp b/src/unity_build.cpp deleted file mode 100644 index 384abbe..0000000 --- a/src/unity_build.cpp +++ /dev/null @@ -1,5 +0,0 @@ -#include "main.cpp" - - -#define GB_IMPLEMENTATION -#include "../gb.hpp"