public domain header file libraries (forked from https://github.com/gingerBill/gb)
5e8eeb9157 | ||
---|---|---|
.gitignore | ||
README.md | ||
gb.h | ||
gb_gl.h | ||
gb_ini.h | ||
gb_math.h | ||
gb_string.h |
README.md
gb
gb single-file public domain libraries for C & C++
library | latest version | category | languages | description |
---|---|---|---|---|
gb.h | 0.05b | misc | C, C++ | A C helper library for C & C++ |
gb_math.h | 0.05 | math | C, C++ | A C/C++ vector math library geared towards game development |
gb_gl.h | 0.04a | graphics | C, C++ | A C/C++ OpenGL Helper Library |
gb_string.h | 0.94 | strings | C, C++ | A better string library for C & C++ (this is built into gb.h too with custom allocator support!) |
gb_ini.h | 0.92 | misc | C, C++ | A simple ini file loader library for C & C++ |
FAQ
What's the license?
These libraries are in the public domain. You can do anything you want with them. You have no legal obligation to do anything else, although I would appreciate attribution.
If I wrap an gb library in a new library, does the new library have to be public domain?
No.
Is this in the style of the stb libraries?
Yes. I think these libraries are brilliant and use many of these on a daily basis.
May I contribute?
Yes.
What is the versioning system that you use?
I may change it in the future but at the moment it is like this this:
1.23b
1
= major version23
= minor versionb
= patch- 1.23 => zero patches
- 1.23a => patch 1
- 1.23b => patch 2
- etc.