public domain header file libraries (forked from https://github.com/gingerBill/gb)
Go to file
gingerBill a9462c0843 Windows GCC Support and MSVC x86 Support 2016-04-28 14:30:22 +01:00
.gitignore Explicit Everything! 2016-01-01 19:33:06 +00:00
README.md gb.h - Formatting - that's it 2016-04-27 23:51:30 +01:00
gb.h Windows GCC Support and MSVC x86 Support 2016-04-28 14:30:22 +01:00
gb_gl.h gb.h - Formatting - that's it 2016-04-27 23:51:30 +01:00
gb_ini.h Consistent styling 2016-04-24 21:43:42 +01:00
gb_math.h Basic State Rendering 2016-04-26 23:51:15 +01:00
gb_string.h Consistent styling 2016-04-24 21:43:42 +01:00

README.md

gb

gb single-file public domain libraries for C & C++

library latest version category languages description
gb.h 0.05b misc C, C++ A C helper library for C & C++
gb_math.h 0.05 math C, C++ A C/C++ vector math library geared towards game development
gb_gl.h 0.04a graphics C, C++ A C/C++ OpenGL Helper Library
gb_string.h 0.94 strings C, C++ A better string library for C & C++ (this is built into gb.h too with custom allocator support!)
gb_ini.h 0.92 misc C, C++ A simple ini file loader library for C & C++

FAQ

What's the license?

These libraries are in the public domain. You can do anything you want with them. You have no legal obligation to do anything else, although I would appreciate attribution.

If I wrap an gb library in a new library, does the new library have to be public domain?

No.

Is this in the style of the stb libraries?

Yes. I think these libraries are brilliant and use many of these on a daily basis.

May I contribute?

Yes.

What is the versioning system that you use?

I may change it in the future but at the moment it is like this this:

1.23b

  • 1 = major version
  • 23 = minor version
  • b = patch
    • 1.23 => zero patches
    • 1.23a => patch 1
    • 1.23b => patch 2
    • etc.