Fix some missing Barriel -> barriel fixes

This commit is contained in:
Tom Verbeure 2018-06-03 21:46:40 -07:00
parent 2f57b46edf
commit 52f1cdbca7
2 changed files with 4 additions and 4 deletions

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@ -625,7 +625,7 @@ This chapter is describing plugins currently implemented.
- [SrcPlugin](#srcplugin)
- [IntAluPlugin](#intaluplugin)
- [LightShifterPlugin](#lightshifterplugin)
- [FullBarrielShifterPlugin](#fullbarrielshifterplugin)
- [FullBarrelShifterPlugin](#fullbarrelshifterplugin)
- [BranchPlugin](#branchplugin)
- [DBusSimplePlugin](#dbussimpleplugin)
- [DBusCachedPlugin](#dbuscachedplugin)
@ -803,9 +803,9 @@ Implement SLL/SRL/SRA instructions by using an iterative shifter register, whill
The result is injected into the pipeline directly at the end of the execute stage.
#### FullBarrielShifterPlugin
#### FullBarrelShifterPlugin
Implement SLL/SRL/SRA instructions by using an full barriel shifter, so it execute all shifts in a single cycle.
Implement SLL/SRL/SRA instructions by using an full barrel shifter, so it execute all shifts in a single cycle.
| Parameters | type | description |
| ------ | ----------- | ------ |

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@ -52,7 +52,7 @@ object PlayGen extends App{
separatedAddSub = false,
executeInsertion = false
),
new FullBarrielShifterPlugin,
new FullBarrelShifterPlugin,
new HazardSimplePlugin(
bypassExecute = false,
bypassMemory = false,