Fix some missing Barriel -> barriel fixes
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@ -625,7 +625,7 @@ This chapter is describing plugins currently implemented.
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- [SrcPlugin](#srcplugin)
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- [SrcPlugin](#srcplugin)
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- [IntAluPlugin](#intaluplugin)
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- [IntAluPlugin](#intaluplugin)
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- [LightShifterPlugin](#lightshifterplugin)
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- [LightShifterPlugin](#lightshifterplugin)
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- [FullBarrielShifterPlugin](#fullbarrielshifterplugin)
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- [FullBarrelShifterPlugin](#fullbarrelshifterplugin)
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- [BranchPlugin](#branchplugin)
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- [BranchPlugin](#branchplugin)
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- [DBusSimplePlugin](#dbussimpleplugin)
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- [DBusSimplePlugin](#dbussimpleplugin)
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- [DBusCachedPlugin](#dbuscachedplugin)
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- [DBusCachedPlugin](#dbuscachedplugin)
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@ -803,9 +803,9 @@ Implement SLL/SRL/SRA instructions by using an iterative shifter register, whill
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The result is injected into the pipeline directly at the end of the execute stage.
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The result is injected into the pipeline directly at the end of the execute stage.
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#### FullBarrielShifterPlugin
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#### FullBarrelShifterPlugin
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Implement SLL/SRL/SRA instructions by using an full barriel shifter, so it execute all shifts in a single cycle.
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Implement SLL/SRL/SRA instructions by using an full barrel shifter, so it execute all shifts in a single cycle.
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| Parameters | type | description |
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| Parameters | type | description |
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| ------ | ----------- | ------ |
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| ------ | ----------- | ------ |
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@ -52,7 +52,7 @@ object PlayGen extends App{
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separatedAddSub = false,
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separatedAddSub = false,
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executeInsertion = false
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executeInsertion = false
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),
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),
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new FullBarrielShifterPlugin,
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new FullBarrelShifterPlugin,
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new HazardSimplePlugin(
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new HazardSimplePlugin(
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bypassExecute = false,
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bypassExecute = false,
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bypassMemory = false,
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bypassMemory = false,
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