litex/migen/corelogic/fsm.py

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from migen.fhdl.structure import *
class FSM:
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def __init__(self, *states, delayed_enters=[]):
nstates = len(states) + sum([d[2] for d in delayed_enters])
self._state_bv = BV(bits_for(nstates-1))
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self._state = Signal(self._state_bv)
self._next_state = Signal(self._state_bv)
for n, state in enumerate(states):
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setattr(self, state, Constant(n, self._state_bv))
self.actions = [[] for i in range(len(states))]
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for name, target, delay in delayed_enters:
target_state = getattr(self, target)
if delay:
name_state = len(self.actions)
setattr(self, name, Constant(name_state, self._state_bv))
for i in range(delay-1):
self.actions.append([self.next_state(Constant(name_state+i+1), self._state_bv)])
self.actions.append([self.next_state(target_state)])
else:
# alias
setattr(self, name, getattr(self, target_state))
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def reset_state(self, state):
self._state.reset = state
def next_state(self, state):
return self._next_state.eq(state)
def act(self, state, *statements):
self.actions[state.n] += statements
def get_fragment(self):
cases = [[Constant(s, self._state_bv)] + a
for s, a in enumerate(self.actions) if a]
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comb = [
self._next_state.eq(self._state),
Case(self._state, *cases)
]
sync = [self._state.eq(self._next_state)]
return Fragment(comb, sync)