software/libbase: use compiler-rt

This commit is contained in:
Sebastien Bourdeauducq 2012-05-28 19:41:31 +02:00
parent e115eb08fb
commit 8e03ea26d6
9 changed files with 5 additions and 3717 deletions

View file

@ -18,7 +18,10 @@ bios.elf: linker.ld $(OBJECTS) libs
bios-rescue.elf: linker-rescue.ld $(OBJECTS) libs
%.elf:
$(LD) $(LDFLAGS) -T $< -N -o $@ $(OBJECTS) -L$(M2DIR)/software/libbase -lbase
$(LD) $(LDFLAGS) -T $< -N -o $@ $(OBJECTS) \
-L$(M2DIR)/software/libbase \
-L$(CRTDIR) \
-lbase -lcompiler_rt
chmod -x $@
libs:

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@ -1,7 +1,7 @@
M2DIR=../..
include $(M2DIR)/software/common.mak
OBJECTS=divsi3.o setjmp.o libc.o crc16.o crc32.o console.o timer.o system.o board.o uart.o softfloat.o softfloat-glue.o vsnprintf.o strtod.o
OBJECTS=setjmp.o libc.o crc16.o crc32.o console.o timer.o system.o board.o uart.o vsnprintf.o strtod.o
all: libbase.a

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@ -1,55 +0,0 @@
#define divnorm(num, den, sign) \
{ \
if(num < 0) \
{ \
num = -num; \
sign = 1; \
} \
else \
{ \
sign = 0; \
} \
\
if(den < 0) \
{ \
den = - den; \
sign = 1 - sign; \
} \
}
#define exitdiv(sign, res) if (sign) { res = - res;} return res;
long __divsi3 (long numerator, long denominator);
long __divsi3 (long numerator, long denominator)
{
int sign;
long dividend;
divnorm(numerator, denominator, sign);
dividend = (unsigned int)numerator/(unsigned int)denominator;
exitdiv(sign, dividend);
}
long __modsi3 (long numerator, long denominator);
long __modsi3 (long numerator, long denominator)
{
int sign;
long res;
if(numerator < 0) {
numerator = -numerator;
sign = 1;
} else
sign = 0;
if(denominator < 0)
denominator = -denominator;
res = (unsigned int)numerator % (unsigned int)denominator;
if(sign)
return -res;
else
return res;
}

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@ -1,112 +0,0 @@
/*============================================================================
This C header file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
Package, Release 2b.
Written by John R. Hauser. This work was made possible in part by the
International Computer Science Institute, located at Suite 600, 1947 Center
Street, Berkeley, California 94704. Funding was partially provided by the
National Science Foundation under grant MIP-9311980. The original version
of this code was written as part of a project to build a fixed-point vector
processor in collaboration with the University of California at Berkeley,
overseen by Profs. Nelson Morgan and John Wawrzynek. More information
is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
arithmetic/SoftFloat.html'.
THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
Derivative works are acceptable, even for commercial purposes, so long as
(1) the source code for the derivative work includes prominent notice that
the work is derivative, and (2) the source code includes prominent notice with
these four paragraphs for those parts of this code that are retained.
=============================================================================*/
/*----------------------------------------------------------------------------
| Include common integer types and flags.
*----------------------------------------------------------------------------*/
/*----------------------------------------------------------------------------
| One of the macros `BIGENDIAN' or `LITTLEENDIAN' must be defined.
*----------------------------------------------------------------------------*/
#define BIGENDIAN
/*----------------------------------------------------------------------------
| The macro `BITS64' can be defined to indicate that 64-bit integer types are
| supported by the compiler.
*----------------------------------------------------------------------------*/
//#define BITS64
/*----------------------------------------------------------------------------
| Each of the following `typedef's defines the most convenient type that holds
| integers of at least as many bits as specified. For example, `uint8' should
| be the most convenient type that can hold unsigned integers of as many as
| 8 bits. The `flag' type must be able to hold either a 0 or 1. For most
| implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
| to the same as `int'.
*----------------------------------------------------------------------------*/
typedef int flag;
typedef int uint8;
typedef int int8;
typedef int uint16;
typedef int int16;
typedef unsigned int uint32;
typedef signed int int32;
#ifdef BITS64
typedef unsigned long long int uint64;
typedef signed long long int int64;
#endif
/*----------------------------------------------------------------------------
| Each of the following `typedef's defines a type that holds integers
| of _exactly_ the number of bits specified. For instance, for most
| implementation of C, `bits16' and `sbits16' should be `typedef'ed to
| `unsigned short int' and `signed short int' (or `short int'), respectively.
*----------------------------------------------------------------------------*/
typedef unsigned char bits8;
typedef signed char sbits8;
typedef unsigned short int bits16;
typedef signed short int sbits16;
typedef unsigned int bits32;
typedef signed int sbits32;
#ifdef BITS64
typedef unsigned long long int bits64;
typedef signed long long int sbits64;
#endif
#ifdef BITS64
/*----------------------------------------------------------------------------
| The `LIT64' macro takes as its argument a textual integer literal and
| if necessary ``marks'' the literal as having a 64-bit integer type.
| For example, the GNU C Compiler (`gcc') requires that 64-bit literals be
| appended with the letters `LL' standing for `long long', which is `gcc's
| name for the 64-bit integer type. Some compilers may allow `LIT64' to be
| defined as the identity macro: `#define LIT64( a ) a'.
*----------------------------------------------------------------------------*/
#define LIT64( a ) a##LL
#endif
/*----------------------------------------------------------------------------
| The macro `INLINE' can be used before functions that should be inlined. If
| a compiler does not support explicit inlining, this macro should be defined
| to be `static'.
*----------------------------------------------------------------------------*/
#define INLINE extern inline
/*----------------------------------------------------------------------------
| Symbolic Boolean literals.
*----------------------------------------------------------------------------*/
enum {
FALSE = 0,
TRUE = 1
};

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@ -1,274 +0,0 @@
/* $NetBSD: fplib_glue.c,v 1.2 2000/02/22 01:18:28 mycroft Exp $ */
/*-
* Copyright (c) 1997 The NetBSD Foundation, Inc.
* All rights reserved.
*
* This code is derived from software contributed to The NetBSD Foundation
* by Neil A. Carson and Mark Brinicombe
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the NetBSD
* Foundation, Inc. and its contributors.
* 4. Neither the name of The NetBSD Foundation nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "milieu.h"
#include "softfloat.h"
int __eqsf2(float32 a,float32 b);
int __eqdf2(float64 a,float64 b);
int __nesf2(float32 a,float32 b);
int __nedf2(float64 a,float64 b);
int __gtsf2(float32 a,float32 b);
int __gtdf2(float64 a,float64 b);
int __gesf2(float32 a,float32 b);
int __gedf2(float64 a,float64 b);
int __ltsf2(float32 a,float32 b);
int __ltdf2(float64 a,float64 b);
int __lesf2(float32 a,float32 b);
int __ledf2(float64 a,float64 b);
float32 __negsf2(float32 a);
float64 __negdf2(float64 a);
/********************************* COMPARISONS ********************************/
/*
* 'Equal' wrapper. This returns 0 if the numbers are equal, or (1 | -1)
* otherwise. So we need to invert the output.
*/
int __eqsf2(float32 a,float32 b) {
return float32_eq(a,b)?0:1;
}
int __eqdf2(float64 a,float64 b) {
return float64_eq(a,b)?0:1;
}
/*
* 'Not Equal' wrapper. This returns -1 or 1 (say, 1!) if the numbers are
* not equal, 0 otherwise. However no not equal call is provided, so we have
* to use an 'equal' call and invert the result. The result is already
* inverted though! Confusing?!
*/
int __nesf2(float32 a,float32 b) {
return float32_eq(a,b)?0:-1;
}
int __nedf2(float64 a,float64 b) {
return float64_eq(a,b)?0:-1;
}
/*
* 'Greater Than' wrapper. This returns 1 if the number is greater, 0
* or -1 otherwise. Unfortunately, no such function exists. We have to
* instead compare the numbers using the 'less than' calls in order to
* make up our mind. This means that we can call 'less than or equal' and
* invert the result.
*/
int __gtsf2(float32 a,float32 b) {
return float32_le(a,b)?0:1;
}
int __gtdf2(float64 a,float64 b) {
return float64_le(a,b)?0:1;
}
/*
* 'Greater Than or Equal' wrapper. We emulate this by inverting the result
* of a 'less than' call.
*/
int __gesf2(float32 a,float32 b) {
return float32_lt(a,b)?-1:0;
}
int __gedf2(float64 a,float64 b) {
return float64_lt(a,b)?-1:0;
}
/*
* 'Less Than' wrapper. A 1 from the ARM code needs to be turned into -1.
*/
int __ltsf2(float32 a,float32 b) {
return float32_lt(a,b)?-1:0;
}
int __ltdf2(float64 a,float64 b) {
return float64_lt(a,b)?-1:0;
}
/*
* 'Less Than or Equal' wrapper. A 0 must turn into a 1, and a 1 into a 0.
*/
int __lesf2(float32 a,float32 b) {
return float32_le(a,b)?0:1;
}
int __ledf2(float64 a,float64 b) {
return float64_le(a,b)?0:1;
}
/*
* Float negate... This isn't provided by the library, but it's hardly the
* hardest function in the world to write... :) In fact, because of the
* position in the registers of arguments, the double precision version can
* go here too ;-)
*/
float32 __negsf2(float32 a) {
return (a ^ 0x80000000);
}
float64 __negdf2(float64 a) {
a.high ^= 0x80000000;
return a;
}
/*
* 32-bit operations. This is not BSD code.
*/
float32 __addsf3(float32 a, float32 b);
float32 __addsf3(float32 a, float32 b)
{
return float32_add(a, b);
}
float32 __subsf3(float32 a, float32 b);
float32 __subsf3(float32 a, float32 b)
{
return float32_sub(a, b);
}
float32 __mulsf3(float32 a, float32 b);
float32 __mulsf3(float32 a, float32 b)
{
return float32_mul(a, b);
}
float32 __divsf3(float32 a, float32 b);
float32 __divsf3(float32 a, float32 b)
{
return float32_div(a, b);
}
float32 __floatsisf(int32 x);
float32 __floatsisf(int32 x)
{
return int32_to_float32(x);
}
float32 __floatunsisf(int32 x);
float32 __floatunsisf(int32 x)
{
return int32_to_float32(x); // XXX
}
int32 __fixsfsi(float32 x);
int32 __fixsfsi(float32 x)
{
return float32_to_int32_round_to_zero(x);
}
uint32 __fixunssfsi(float32 x);
uint32 __fixunssfsi(float32 x)
{
return float32_to_int32_round_to_zero(x); // XXX
}
flag __unordsf2(float32 a, float32 b);
flag __unordsf2(float32 a, float32 b)
{
/*
* The comparison is unordered if either input is a NaN.
* Test for this by comparing each operand with itself.
* We must perform both comparisons to correctly check for
* signalling NaNs.
*/
return 1 ^ (float32_eq(a, a) & float32_eq(b, b));
}
/*
* 64-bit operations. This is not BSD code.
*/
float64 __adddf3(float64 a, float64 b);
float64 __adddf3(float64 a, float64 b)
{
return float64_add(a, b);
}
float64 __subdf3(float64 a, float64 b);
float64 __subdf3(float64 a, float64 b)
{
return float64_sub(a, b);
}
float64 __muldf3(float64 a, float64 b);
float64 __muldf3(float64 a, float64 b)
{
return float64_mul(a, b);
}
float64 __divdf3(float64 a, float64 b);
float64 __divdf3(float64 a, float64 b)
{
return float64_div(a, b);
}
float64 __floatsidf(int32 x);
float64 __floatsidf(int32 x)
{
return int32_to_float64(x);
}
float64 __floatunsidf(int32 x);
float64 __floatunsidf(int32 x)
{
return int32_to_float64(x); // XXX
}
int32 __fixdfsi(float64 x);
int32 __fixdfsi(float64 x)
{
return float64_to_int32_round_to_zero(x);
}
uint32 __fixunsdfsi(float64 x);
uint32 __fixunsdfsi(float64 x)
{
return float64_to_int32_round_to_zero(x); // XXX
}
flag __unorddf2(float64 a, float64 b);
flag __unorddf2(float64 a, float64 b)
{
/*
* The comparison is unordered if either input is a NaN.
* Test for this by comparing each operand with itself.
* We must perform both comparisons to correctly check for
* signalling NaNs.
*/
return 1 ^ (float64_eq(a, a) & float64_eq(b, b));
}

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@ -1,627 +0,0 @@
/*============================================================================
This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
Arithmetic Package, Release 2b.
Written by John R. Hauser. This work was made possible in part by the
International Computer Science Institute, located at Suite 600, 1947 Center
Street, Berkeley, California 94704. Funding was partially provided by the
National Science Foundation under grant MIP-9311980. The original version
of this code was written as part of a project to build a fixed-point vector
processor in collaboration with the University of California at Berkeley,
overseen by Profs. Nelson Morgan and John Wawrzynek. More information
is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
arithmetic/SoftFloat.html'.
THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
Derivative works are acceptable, even for commercial purposes, so long as
(1) the source code for the derivative work includes prominent notice that
the work is derivative, and (2) the source code includes prominent notice with
these four paragraphs for those parts of this code that are retained.
=============================================================================*/
/*----------------------------------------------------------------------------
| Shifts `a' right by the number of bits given in `count'. If any nonzero
| bits are shifted off, they are ``jammed'' into the least significant bit of
| the result by setting the least significant bit to 1. The value of `count'
| can be arbitrarily large; in particular, if `count' is greater than 32, the
| result will be either 0 or 1, depending on whether `a' is zero or nonzero.
| The result is stored in the location pointed to by `zPtr'.
*----------------------------------------------------------------------------*/
INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
{
bits32 z;
if ( count == 0 ) {
z = a;
}
else if ( count < 32 ) {
z = ( a>>count ) | ( ( a<<( ( - count ) & 31 ) ) != 0 );
}
else {
z = ( a != 0 );
}
*zPtr = z;
}
/*----------------------------------------------------------------------------
| Shifts the 64-bit value formed by concatenating `a0' and `a1' right by the
| number of bits given in `count'. Any bits shifted off are lost. The value
| of `count' can be arbitrarily large; in particular, if `count' is greater
| than 64, the result will be 0. The result is broken into two 32-bit pieces
| which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
shift64Right(
bits32 a0, bits32 a1, int16 count, bits32 *z0Ptr, bits32 *z1Ptr )
{
bits32 z0, z1;
int8 negCount = ( - count ) & 31;
if ( count == 0 ) {
z1 = a1;
z0 = a0;
}
else if ( count < 32 ) {
z1 = ( a0<<negCount ) | ( a1>>count );
z0 = a0>>count;
}
else {
z1 = ( count < 64 ) ? ( a0>>( count & 31 ) ) : 0;
z0 = 0;
}
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Shifts the 64-bit value formed by concatenating `a0' and `a1' right by the
| number of bits given in `count'. If any nonzero bits are shifted off, they
| are ``jammed'' into the least significant bit of the result by setting the
| least significant bit to 1. The value of `count' can be arbitrarily large;
| in particular, if `count' is greater than 64, the result will be either 0
| or 1, depending on whether the concatenation of `a0' and `a1' is zero or
| nonzero. The result is broken into two 32-bit pieces which are stored at
| the locations pointed to by `z0Ptr' and `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
shift64RightJamming(
bits32 a0, bits32 a1, int16 count, bits32 *z0Ptr, bits32 *z1Ptr )
{
bits32 z0, z1;
int8 negCount = ( - count ) & 31;
if ( count == 0 ) {
z1 = a1;
z0 = a0;
}
else if ( count < 32 ) {
z1 = ( a0<<negCount ) | ( a1>>count ) | ( ( a1<<negCount ) != 0 );
z0 = a0>>count;
}
else {
if ( count == 32 ) {
z1 = a0 | ( a1 != 0 );
}
else if ( count < 64 ) {
z1 = ( a0>>( count & 31 ) ) | ( ( ( a0<<negCount ) | a1 ) != 0 );
}
else {
z1 = ( ( a0 | a1 ) != 0 );
}
z0 = 0;
}
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Shifts the 96-bit value formed by concatenating `a0', `a1', and `a2' right
| by 32 _plus_ the number of bits given in `count'. The shifted result is
| at most 64 nonzero bits; these are broken into two 32-bit pieces which are
| stored at the locations pointed to by `z0Ptr' and `z1Ptr'. The bits shifted
| off form a third 32-bit result as follows: The _last_ bit shifted off is
| the most-significant bit of the extra result, and the other 31 bits of the
| extra result are all zero if and only if _all_but_the_last_ bits shifted off
| were all zero. This extra result is stored in the location pointed to by
| `z2Ptr'. The value of `count' can be arbitrarily large.
| (This routine makes more sense if `a0', `a1', and `a2' are considered
| to form a fixed-point value with binary point between `a1' and `a2'. This
| fixed-point value is shifted right by the number of bits given in `count',
| and the integer part of the result is returned at the locations pointed to
| by `z0Ptr' and `z1Ptr'. The fractional part of the result may be slightly
| corrupted as described above, and is returned at the location pointed to by
| `z2Ptr'.)
*----------------------------------------------------------------------------*/
INLINE void
shift64ExtraRightJamming(
bits32 a0,
bits32 a1,
bits32 a2,
int16 count,
bits32 *z0Ptr,
bits32 *z1Ptr,
bits32 *z2Ptr
)
{
bits32 z0, z1, z2;
int8 negCount = ( - count ) & 31;
if ( count == 0 ) {
z2 = a2;
z1 = a1;
z0 = a0;
}
else {
if ( count < 32 ) {
z2 = a1<<negCount;
z1 = ( a0<<negCount ) | ( a1>>count );
z0 = a0>>count;
}
else {
if ( count == 32 ) {
z2 = a1;
z1 = a0;
}
else {
a2 |= a1;
if ( count < 64 ) {
z2 = a0<<negCount;
z1 = a0>>( count & 31 );
}
else {
z2 = ( count == 64 ) ? a0 : ( a0 != 0 );
z1 = 0;
}
}
z0 = 0;
}
z2 |= ( a2 != 0 );
}
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Shifts the 64-bit value formed by concatenating `a0' and `a1' left by the
| number of bits given in `count'. Any bits shifted off are lost. The value
| of `count' must be less than 32. The result is broken into two 32-bit
| pieces which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
shortShift64Left(
bits32 a0, bits32 a1, int16 count, bits32 *z0Ptr, bits32 *z1Ptr )
{
*z1Ptr = a1<<count;
*z0Ptr =
( count == 0 ) ? a0 : ( a0<<count ) | ( a1>>( ( - count ) & 31 ) );
}
/*----------------------------------------------------------------------------
| Shifts the 96-bit value formed by concatenating `a0', `a1', and `a2' left
| by the number of bits given in `count'. Any bits shifted off are lost.
| The value of `count' must be less than 32. The result is broken into three
| 32-bit pieces which are stored at the locations pointed to by `z0Ptr',
| `z1Ptr', and `z2Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
shortShift96Left(
bits32 a0,
bits32 a1,
bits32 a2,
int16 count,
bits32 *z0Ptr,
bits32 *z1Ptr,
bits32 *z2Ptr
)
{
bits32 z0, z1, z2;
int8 negCount;
z2 = a2<<count;
z1 = a1<<count;
z0 = a0<<count;
if ( 0 < count ) {
negCount = ( ( - count ) & 31 );
z1 |= a2>>negCount;
z0 |= a1>>negCount;
}
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Adds the 64-bit value formed by concatenating `a0' and `a1' to the 64-bit
| value formed by concatenating `b0' and `b1'. Addition is modulo 2^64, so
| any carry out is lost. The result is broken into two 32-bit pieces which
| are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
add64(
bits32 a0, bits32 a1, bits32 b0, bits32 b1, bits32 *z0Ptr, bits32 *z1Ptr )
{
bits32 z1;
z1 = a1 + b1;
*z1Ptr = z1;
*z0Ptr = a0 + b0 + ( z1 < a1 );
}
/*----------------------------------------------------------------------------
| Adds the 96-bit value formed by concatenating `a0', `a1', and `a2' to the
| 96-bit value formed by concatenating `b0', `b1', and `b2'. Addition is
| modulo 2^96, so any carry out is lost. The result is broken into three
| 32-bit pieces which are stored at the locations pointed to by `z0Ptr',
| `z1Ptr', and `z2Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
add96(
bits32 a0,
bits32 a1,
bits32 a2,
bits32 b0,
bits32 b1,
bits32 b2,
bits32 *z0Ptr,
bits32 *z1Ptr,
bits32 *z2Ptr
)
{
bits32 z0, z1, z2;
int8 carry0, carry1;
z2 = a2 + b2;
carry1 = ( z2 < a2 );
z1 = a1 + b1;
carry0 = ( z1 < a1 );
z0 = a0 + b0;
z1 += carry1;
z0 += ( z1 < carry1 );
z0 += carry0;
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Subtracts the 64-bit value formed by concatenating `b0' and `b1' from the
| 64-bit value formed by concatenating `a0' and `a1'. Subtraction is modulo
| 2^64, so any borrow out (carry out) is lost. The result is broken into two
| 32-bit pieces which are stored at the locations pointed to by `z0Ptr' and
| `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
sub64(
bits32 a0, bits32 a1, bits32 b0, bits32 b1, bits32 *z0Ptr, bits32 *z1Ptr )
{
*z1Ptr = a1 - b1;
*z0Ptr = a0 - b0 - ( a1 < b1 );
}
/*----------------------------------------------------------------------------
| Subtracts the 96-bit value formed by concatenating `b0', `b1', and `b2' from
| the 96-bit value formed by concatenating `a0', `a1', and `a2'. Subtraction
| is modulo 2^96, so any borrow out (carry out) is lost. The result is broken
| into three 32-bit pieces which are stored at the locations pointed to by
| `z0Ptr', `z1Ptr', and `z2Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
sub96(
bits32 a0,
bits32 a1,
bits32 a2,
bits32 b0,
bits32 b1,
bits32 b2,
bits32 *z0Ptr,
bits32 *z1Ptr,
bits32 *z2Ptr
)
{
bits32 z0, z1, z2;
int8 borrow0, borrow1;
z2 = a2 - b2;
borrow1 = ( a2 < b2 );
z1 = a1 - b1;
borrow0 = ( a1 < b1 );
z0 = a0 - b0;
z0 -= ( z1 < borrow1 );
z1 -= borrow1;
z0 -= borrow0;
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Multiplies `a' by `b' to obtain a 64-bit product. The product is broken
| into two 32-bit pieces which are stored at the locations pointed to by
| `z0Ptr' and `z1Ptr'.
*----------------------------------------------------------------------------*/
INLINE void mul32To64( bits32 a, bits32 b, bits32 *z0Ptr, bits32 *z1Ptr )
{
bits16 aHigh, aLow, bHigh, bLow;
bits32 z0, zMiddleA, zMiddleB, z1;
aLow = a;
aHigh = a>>16;
bLow = b;
bHigh = b>>16;
z1 = ( (bits32) aLow ) * bLow;
zMiddleA = ( (bits32) aLow ) * bHigh;
zMiddleB = ( (bits32) aHigh ) * bLow;
z0 = ( (bits32) aHigh ) * bHigh;
zMiddleA += zMiddleB;
z0 += ( ( (bits32) ( zMiddleA < zMiddleB ) )<<16 ) + ( zMiddleA>>16 );
zMiddleA <<= 16;
z1 += zMiddleA;
z0 += ( z1 < zMiddleA );
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Multiplies the 64-bit value formed by concatenating `a0' and `a1' by `b'
| to obtain a 96-bit product. The product is broken into three 32-bit pieces
| which are stored at the locations pointed to by `z0Ptr', `z1Ptr', and
| `z2Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
mul64By32To96(
bits32 a0,
bits32 a1,
bits32 b,
bits32 *z0Ptr,
bits32 *z1Ptr,
bits32 *z2Ptr
)
{
bits32 z0, z1, z2, more1;
mul32To64( a1, b, &z1, &z2 );
mul32To64( a0, b, &z0, &more1 );
add64( z0, more1, 0, z1, &z0, &z1 );
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Multiplies the 64-bit value formed by concatenating `a0' and `a1' to the
| 64-bit value formed by concatenating `b0' and `b1' to obtain a 128-bit
| product. The product is broken into four 32-bit pieces which are stored at
| the locations pointed to by `z0Ptr', `z1Ptr', `z2Ptr', and `z3Ptr'.
*----------------------------------------------------------------------------*/
INLINE void
mul64To128(
bits32 a0,
bits32 a1,
bits32 b0,
bits32 b1,
bits32 *z0Ptr,
bits32 *z1Ptr,
bits32 *z2Ptr,
bits32 *z3Ptr
)
{
bits32 z0, z1, z2, z3;
bits32 more1, more2;
mul32To64( a1, b1, &z2, &z3 );
mul32To64( a1, b0, &z1, &more2 );
add64( z1, more2, 0, z2, &z1, &z2 );
mul32To64( a0, b0, &z0, &more1 );
add64( z0, more1, 0, z1, &z0, &z1 );
mul32To64( a0, b1, &more1, &more2 );
add64( more1, more2, 0, z2, &more1, &z2 );
add64( z0, z1, 0, more1, &z0, &z1 );
*z3Ptr = z3;
*z2Ptr = z2;
*z1Ptr = z1;
*z0Ptr = z0;
}
/*----------------------------------------------------------------------------
| Returns an approximation to the 32-bit integer quotient obtained by dividing
| `b' into the 64-bit value formed by concatenating `a0' and `a1'. The
| divisor `b' must be at least 2^31. If q is the exact quotient truncated
| toward zero, the approximation returned lies between q and q + 2 inclusive.
| If the exact quotient q is larger than 32 bits, the maximum positive 32-bit
| unsigned integer is returned.
*----------------------------------------------------------------------------*/
static bits32 estimateDiv64To32( bits32 a0, bits32 a1, bits32 b )
{
bits32 b0, b1;
bits32 rem0, rem1, term0, term1;
bits32 z;
if ( b <= a0 ) return 0xFFFFFFFF;
b0 = b>>16;
z = ( b0<<16 <= a0 ) ? 0xFFFF0000 : ( a0 / b0 )<<16;
mul32To64( b, z, &term0, &term1 );
sub64( a0, a1, term0, term1, &rem0, &rem1 );
while ( ( (sbits32) rem0 ) < 0 ) {
z -= 0x10000;
b1 = b<<16;
add64( rem0, rem1, b0, b1, &rem0, &rem1 );
}
rem0 = ( rem0<<16 ) | ( rem1>>16 );
z |= ( b0<<16 <= rem0 ) ? 0xFFFF : rem0 / b0;
return z;
}
/*----------------------------------------------------------------------------
| Returns an approximation to the square root of the 32-bit significand given
| by `a'. Considered as an integer, `a' must be at least 2^31. If bit 0 of
| `aExp' (the least significant bit) is 1, the integer returned approximates
| 2^31*sqrt(`a'/2^31), where `a' is considered an integer. If bit 0 of `aExp'
| is 0, the integer returned approximates 2^31*sqrt(`a'/2^30). In either
| case, the approximation returned lies strictly within +/-2 of the exact
| value.
*----------------------------------------------------------------------------*/
static bits32 estimateSqrt32( int16 aExp, bits32 a )
{
static const bits16 sqrtOddAdjustments[] = {
0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
0x039C, 0x0468, 0x0545, 0x0631, 0x072B, 0x0832, 0x0946, 0x0A67
};
static const bits16 sqrtEvenAdjustments[] = {
0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
};
int8 index;
bits32 z;
index = ( a>>27 ) & 15;
if ( aExp & 1 ) {
z = 0x4000 + ( a>>17 ) - sqrtOddAdjustments[ index ];
z = ( ( a / z )<<14 ) + ( z<<15 );
a >>= 1;
}
else {
z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ index ];
z = a / z + z;
z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
if ( z <= a ) return (bits32) ( ( (sbits32) a )>>1 );
}
return ( ( estimateDiv64To32( a, 0, z ) )>>1 ) + ( z>>1 );
}
/*----------------------------------------------------------------------------
| Returns the number of leading 0 bits before the most-significant 1 bit of
| `a'. If `a' is zero, 32 is returned.
*----------------------------------------------------------------------------*/
static int8 countLeadingZeros32( bits32 a )
{
static const int8 countLeadingZerosHigh[] = {
8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
int8 shiftCount;
shiftCount = 0;
if ( a < 0x10000 ) {
shiftCount += 16;
a <<= 16;
}
if ( a < 0x1000000 ) {
shiftCount += 8;
a <<= 8;
}
shiftCount += countLeadingZerosHigh[ a>>24 ];
return shiftCount;
}
/*----------------------------------------------------------------------------
| Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is
| equal to the 64-bit value formed by concatenating `b0' and `b1'. Otherwise,
| returns 0.
*----------------------------------------------------------------------------*/
INLINE flag eq64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
{
return ( a0 == b0 ) && ( a1 == b1 );
}
/*----------------------------------------------------------------------------
| Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is less
| than or equal to the 64-bit value formed by concatenating `b0' and `b1'.
| Otherwise, returns 0.
*----------------------------------------------------------------------------*/
INLINE flag le64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
{
return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 <= b1 ) );
}
/*----------------------------------------------------------------------------
| Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is less
| than the 64-bit value formed by concatenating `b0' and `b1'. Otherwise,
| returns 0.
*----------------------------------------------------------------------------*/
INLINE flag lt64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
{
return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 < b1 ) );
}
/*----------------------------------------------------------------------------
| Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is not
| equal to the 64-bit value formed by concatenating `b0' and `b1'. Otherwise,
| returns 0.
*----------------------------------------------------------------------------*/
INLINE flag ne64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
{
return ( a0 != b0 ) || ( a1 != b1 );
}

View file

@ -1,242 +0,0 @@
/*============================================================================
This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
Arithmetic Package, Release 2b.
Written by John R. Hauser. This work was made possible in part by the
International Computer Science Institute, located at Suite 600, 1947 Center
Street, Berkeley, California 94704. Funding was partially provided by the
National Science Foundation under grant MIP-9311980. The original version
of this code was written as part of a project to build a fixed-point vector
processor in collaboration with the University of California at Berkeley,
overseen by Profs. Nelson Morgan and John Wawrzynek. More information
is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
arithmetic/SoftFloat.html'.
THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
Derivative works are acceptable, even for commercial purposes, so long as
(1) the source code for the derivative work includes prominent notice that
the work is derivative, and (2) the source code includes prominent notice with
these four paragraphs for those parts of this code that are retained.
=============================================================================*/
/*----------------------------------------------------------------------------
| Underflow tininess-detection mode, statically initialized to default value.
| (The declaration in `softfloat.h' must match the `int8' type here.)
*----------------------------------------------------------------------------*/
int8 float_detect_tininess = float_tininess_after_rounding;
/*----------------------------------------------------------------------------
| Raises the exceptions specified by `flags'. Floating-point traps can be
| defined here if desired. It is currently not possible for such a trap
| to substitute a result value. If traps are not implemented, this routine
| should be simply `float_exception_flags |= flags;'.
*----------------------------------------------------------------------------*/
void float_raise( int8 flags )
{
float_exception_flags |= flags;
}
/*----------------------------------------------------------------------------
| Internal canonical NaN format.
*----------------------------------------------------------------------------*/
typedef struct {
flag sign;
bits32 high, low;
} commonNaNT;
/*----------------------------------------------------------------------------
| The pattern for a default generated single-precision NaN.
*----------------------------------------------------------------------------*/
enum {
float32_default_nan = 0xFFFFFFFF
};
/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is a NaN;
| otherwise returns 0.
*----------------------------------------------------------------------------*/
flag float32_is_nan( float32 a )
{
return ( 0xFF000000 < (bits32) ( a<<1 ) );
}
/*----------------------------------------------------------------------------
| Returns 1 if the single-precision floating-point value `a' is a signaling
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
flag float32_is_signaling_nan( float32 a )
{
return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
}
/*----------------------------------------------------------------------------
| Returns the result of converting the single-precision floating-point NaN
| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
| exception is raised.
*----------------------------------------------------------------------------*/
static commonNaNT float32ToCommonNaN( float32 a )
{
commonNaNT z;
if ( float32_is_signaling_nan( a ) ) float_raise( float_flag_invalid );
z.sign = a>>31;
z.low = 0;
z.high = a<<9;
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the canonical NaN `a' to the single-
| precision floating-point format.
*----------------------------------------------------------------------------*/
static float32 commonNaNToFloat32( commonNaNT a )
{
return ( ( (bits32) a.sign )<<31 ) | 0x7FC00000 | ( a.high>>9 );
}
/*----------------------------------------------------------------------------
| Takes two single-precision floating-point values `a' and `b', one of which
| is a NaN, and returns the appropriate NaN result. If either `a' or `b' is a
| signaling NaN, the invalid exception is raised.
*----------------------------------------------------------------------------*/
static float32 propagateFloat32NaN( float32 a, float32 b )
{
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
aIsNaN = float32_is_nan( a );
aIsSignalingNaN = float32_is_signaling_nan( a );
bIsNaN = float32_is_nan( b );
bIsSignalingNaN = float32_is_signaling_nan( b );
a |= 0x00400000;
b |= 0x00400000;
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid );
if ( aIsNaN ) {
return ( aIsSignalingNaN & bIsNaN ) ? b : a;
}
else {
return b;
}
}
/*----------------------------------------------------------------------------
| The pattern for a default generated double-precision NaN. The `high' and
| `low' values hold the most- and least-significant bits, respectively.
*----------------------------------------------------------------------------*/
enum {
float64_default_nan_high = 0xFFFFFFFF,
float64_default_nan_low = 0xFFFFFFFF
};
/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is a NaN;
| otherwise returns 0.
*----------------------------------------------------------------------------*/
flag float64_is_nan( float64 a )
{
return
( 0xFFE00000 <= (bits32) ( a.high<<1 ) )
&& ( a.low || ( a.high & 0x000FFFFF ) );
}
/*----------------------------------------------------------------------------
| Returns 1 if the double-precision floating-point value `a' is a signaling
| NaN; otherwise returns 0.
*----------------------------------------------------------------------------*/
flag float64_is_signaling_nan( float64 a )
{
return
( ( ( a.high>>19 ) & 0xFFF ) == 0xFFE )
&& ( a.low || ( a.high & 0x0007FFFF ) );
}
/*----------------------------------------------------------------------------
| Returns the result of converting the double-precision floating-point NaN
| `a' to the canonical NaN format. If `a' is a signaling NaN, the invalid
| exception is raised.
*----------------------------------------------------------------------------*/
static commonNaNT float64ToCommonNaN( float64 a )
{
commonNaNT z;
if ( float64_is_signaling_nan( a ) ) float_raise( float_flag_invalid );
z.sign = a.high>>31;
shortShift64Left( a.high, a.low, 12, &z.high, &z.low );
return z;
}
/*----------------------------------------------------------------------------
| Returns the result of converting the canonical NaN `a' to the double-
| precision floating-point format.
*----------------------------------------------------------------------------*/
static float64 commonNaNToFloat64( commonNaNT a )
{
float64 z;
shift64Right( a.high, a.low, 12, &z.high, &z.low );
z.high |= ( ( (bits32) a.sign )<<31 ) | 0x7FF80000;
return z;
}
/*----------------------------------------------------------------------------
| Takes two double-precision floating-point values `a' and `b', one of which
| is a NaN, and returns the appropriate NaN result. If either `a' or `b' is a
| signaling NaN, the invalid exception is raised.
*----------------------------------------------------------------------------*/
static float64 propagateFloat64NaN( float64 a, float64 b )
{
flag aIsNaN, aIsSignalingNaN, bIsNaN, bIsSignalingNaN;
aIsNaN = float64_is_nan( a );
aIsSignalingNaN = float64_is_signaling_nan( a );
bIsNaN = float64_is_nan( b );
bIsSignalingNaN = float64_is_signaling_nan( b );
a.high |= 0x00080000;
b.high |= 0x00080000;
if ( aIsSignalingNaN | bIsSignalingNaN ) float_raise( float_flag_invalid );
if ( aIsNaN ) {
return ( aIsSignalingNaN & bIsNaN ) ? b : a;
}
else {
return b;
}
}

File diff suppressed because it is too large Load diff

View file

@ -1,136 +0,0 @@
/*============================================================================
This C header file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic
Package, Release 2b.
Written by John R. Hauser. This work was made possible in part by the
International Computer Science Institute, located at Suite 600, 1947 Center
Street, Berkeley, California 94704. Funding was partially provided by the
National Science Foundation under grant MIP-9311980. The original version
of this code was written as part of a project to build a fixed-point vector
processor in collaboration with the University of California at Berkeley,
overseen by Profs. Nelson Morgan and John Wawrzynek. More information
is available through the Web page `http://www.cs.berkeley.edu/~jhauser/
arithmetic/SoftFloat.html'.
THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has
been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES
RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS
AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES,
COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE
EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE
INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR
OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE.
Derivative works are acceptable, even for commercial purposes, so long as
(1) the source code for the derivative work includes prominent notice that
the work is derivative, and (2) the source code includes prominent notice with
these four paragraphs for those parts of this code that are retained.
=============================================================================*/
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point types.
*----------------------------------------------------------------------------*/
typedef bits32 float32;
typedef struct {
bits32 high, low;
} float64;
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point underflow tininess-detection mode.
*----------------------------------------------------------------------------*/
extern int8 float_detect_tininess;
enum {
float_tininess_after_rounding = 0,
float_tininess_before_rounding = 1
};
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point rounding mode.
*----------------------------------------------------------------------------*/
extern int8 float_rounding_mode;
enum {
float_round_nearest_even = 0,
float_round_to_zero = 1,
float_round_down = 2,
float_round_up = 3
};
/*----------------------------------------------------------------------------
| Software IEC/IEEE floating-point exception flags.
*----------------------------------------------------------------------------*/
extern int8 float_exception_flags;
enum {
float_flag_inexact = 1,
float_flag_underflow = 2,
float_flag_overflow = 4,
float_flag_divbyzero = 8,
float_flag_invalid = 16
};
/*----------------------------------------------------------------------------
| Routine to raise any or all of the software IEC/IEEE floating-point
| exception flags.
*----------------------------------------------------------------------------*/
void float_raise( int8 );
/*----------------------------------------------------------------------------
| Software IEC/IEEE integer-to-floating-point conversion routines.
*----------------------------------------------------------------------------*/
float32 int32_to_float32( int32 );
float64 int32_to_float64( int32 );
/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision conversion routines.
*----------------------------------------------------------------------------*/
int32 float32_to_int32( float32 );
int32 float32_to_int32_round_to_zero( float32 );
float64 float32_to_float64( float32 );
/*----------------------------------------------------------------------------
| Software IEC/IEEE single-precision operations.
*----------------------------------------------------------------------------*/
float32 float32_round_to_int( float32 );
float32 float32_add( float32, float32 );
float32 float32_sub( float32, float32 );
float32 float32_mul( float32, float32 );
float32 float32_div( float32, float32 );
float32 float32_rem( float32, float32 );
float32 float32_sqrt( float32 );
flag float32_eq( float32, float32 );
flag float32_le( float32, float32 );
flag float32_lt( float32, float32 );
flag float32_eq_signaling( float32, float32 );
flag float32_le_quiet( float32, float32 );
flag float32_lt_quiet( float32, float32 );
flag float32_is_nan( float32 );
flag float32_is_signaling_nan( float32 );
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision conversion routines.
*----------------------------------------------------------------------------*/
int32 float64_to_int32( float64 );
int32 float64_to_int32_round_to_zero( float64 );
float32 float64_to_float32( float64 );
/*----------------------------------------------------------------------------
| Software IEC/IEEE double-precision operations.
*----------------------------------------------------------------------------*/
float64 float64_round_to_int( float64 );
float64 float64_add( float64, float64 );
float64 float64_sub( float64, float64 );
float64 float64_mul( float64, float64 );
float64 float64_div( float64, float64 );
float64 float64_rem( float64, float64 );
float64 float64_sqrt( float64 );
flag float64_eq( float64, float64 );
flag float64_le( float64, float64 );
flag float64_lt( float64, float64 );
flag float64_eq_signaling( float64, float64 );
flag float64_le_quiet( float64, float64 );
flag float64_lt_quiet( float64, float64 );
flag float64_is_nan( float64 );
flag float64_is_signaling_nan( float64 );