framebuffer: clean shutdown
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b7aec21a47
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99b889a551
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@ -69,9 +69,10 @@ class _FrameInitiator(Actor):
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def get_fragment(self):
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# TODO: make address updates atomic
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token = self.token("frame")
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stb = self.endpoints["frame"].stb
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ack = self.endpoints["frame"].ack
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comb = [
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self.busy.eq(0),
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self.endpoints["frame"].stb.eq(self._enable.field.r),
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self.busy.eq(stb),
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token.hres.eq(self._hres.field.r),
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token.hsync_start.eq(self._hsync_start.field.r),
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token.hsync_end.eq(self._hsync_end.field.r),
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@ -80,10 +81,15 @@ class _FrameInitiator(Actor):
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token.vsync_start.eq(self._vsync_start.field.r),
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token.vsync_end.eq(self._vsync_end.field.r),
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token.vscan.eq(self._vscan.field.r),
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token.base.eq(self._base.field.r[self._alignment_bits:]),
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token.length.eq(self._length.field.r[self._alignment_bits:])
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]
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return Fragment(comb)
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sync = [
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If(ack | ~stb,
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stb.eq(self._enable.field.r),
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token.base.eq(self._base.field.r[self._alignment_bits:])
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)
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]
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return Fragment(comb, sync)
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class VTG(Actor):
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def __init__(self):
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