flow: actor class
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from migen.fhdl.structure import *
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from migen.corelogic.optree import optree
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class SchedulingModel:
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COMBINATORIAL, SEQUENTIAL, PIPELINE, DYNAMIC = range(6)
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def __init__(self, model, latency=1):
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self.model = model
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self.latency = latency
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def __str__(self):
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if self.model == SchedulingModel.COMBINATORIAL:
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return "<SchedulingModel: COMBINATORIAL>"
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elif self.model == SchedulingModel.SEQUENTIAL:
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return "<SchedulingModel: SEQUENTIAL({0})>".format(self.latency)
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elif self.model == SchedulingModel.PIPELINE:
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return "<SchedulingModel: PIPELINE({0})>".format(self.latency)
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elif self.model == SchedulingModel.DYNAMIC:
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return "<SchedulingModel: DYNAMIC>"
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else:
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raise AttributeError
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class Sink:
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def __init__(self, actor, token):
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self.actor = actor
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self.token = token
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self.stb_i = Signal()
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self.ack_o = Signal()
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class Source:
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def __init__(self, actor, token):
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self.actor = actor
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self.token = token
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self.stb_o = Signal()
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self.ack_i = Signal()
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def _control_fragment_comb(l_stb_i, l_ack_o, l_stb_o, l_ack_i):
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en = Signal()
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comb = [en.eq(optree('&', l_stb_i + l_ack_i))]
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comb += [o.eq(en) for o in l_ack_o + l_stb_o]
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return Fragment(comb)
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def _control_fragment_seq(latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, trigger):
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ready = Signal()
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timer = Signal(BV(bits_for(latency)))
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comb = [ready.eq(timer == 0))]
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sync = [
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If(trigger,
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timer.eq(latency)
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).Elif(~ready,
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timer.eq(timer - 1)
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)
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]
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nsources = len(l_stb_o)
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mask = Signal(BV(nsources))
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sync.append(If(trigger, mask.eq(0)).Else(mask.eq(mask | Cat(*l_ack_i))))
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comb.append(Cat(*l_stb_o).eq(Replicate(len(l_stb_o), ready) & ~mask))
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comb.append(Cat(*l_ack_o).eq(Replicate(len(l_ack_o), trigger)))
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stb_all = Signal()
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comb.append(stb_all.eq(optree('&', l_stb_i)))
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comb.append(trigger.eq(ready & stb_all & ((mask | Cat(*l_ack_i)) == Replicate(nsources, 1))))
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return Fragment(comb, sync)
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def _control_fragment_pipe(latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, pipe_ce):
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stb_all = Signal()
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comb = [stb_all.eq(optree('&', l_stb_i))]
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valid = Signal(BV(latency))
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if latency > 1:
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sync = [If(pipe_ce, valid.eq(Cat(stb_all, valid[1:])))]
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else:
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sync = [If(pipe_ce, valid.eq(stb_all))]
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last_valid = valid[latency-1]
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nsources = len(l_stb_o)
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mask = Signal(BV(nsources))
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sync.append(If(pipe_ce, mask.eq(0)).Else(mask.eq(mask | Cat(*l_ack_i))))
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comb.append(Cat(*l_stb_o).eq(Replicate(len(l_stb_o), last_valid) & ~mask))
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comb.append(Cat(*l_ack_o).eq(Replicate(len(l_ack_o), pipe_ce)))
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comb.append(pipe_ce.eq(~last_valid | ((mask | Cat(*l_ack_i)) == Replicate(nsources, 1))))
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return Fragment(comb, sync)
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class Actor:
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def __init__(self, scheduling_model, sinks, sources):
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self.scheduling_model = scheduling_model
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self.sinks = sinks
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self.sources = sources
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if self.scheduling_model.model == SEQUENTIAL:
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self.trigger = Signal()
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elif self.scheduling_model.model == PIPELINE:
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self.pipe_ce = Signal()
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def get_control_fragment():
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l_stb_i = [e.stb_i for e in self.sinks]
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l_ack_o = [e.ack_o for e in self.sinks]
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l_stb_o = [e.stb_o for e in self.sources]
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l_ack_i = [e.ack_i for e in self.sources]
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if self.scheduling_model.model == COMBINATORIAL:
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return _control_fragment_comb(l_stb_i, l_ack_o, l_stb_o, l_ack_i)
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elif self.scheduling_model.model == SEQUENTIAL:
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return _control_fragment_seq(self.scheduling_model.latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, self.trigger)
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elif self.scheduling_model.model == PIPELINE:
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return _control_fragment_pipe(self.scheduling_model.latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, self.pipe_ce)
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elif self.scheduling_model.model == DYNAMIC:
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raise NotImplementedError("Actor classes with dynamic scheduling must overload get_control_fragment")
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def get_process_fragment():
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raise NotImplementedError("Actor classes must overload get_process_fragment")
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