namer: split by numbers

This commit is contained in:
Sebastien Bourdeauducq 2013-08-07 23:22:40 +02:00
parent 0e369318bb
commit fd34b75fb4
1 changed files with 95 additions and 24 deletions

View File

@ -5,20 +5,59 @@ from migen.fhdl.structure import *
class _Node:
def __init__(self):
self.signal_count = 0
self.numbers = set()
self.use_name = False
self.use_number = False
self.children = OrderedDict()
def _build_tree(signals):
def _display_tree(filename, tree):
from migen.graph.treeviz import RenderNode
def _to_render_node(name, node):
children = [_to_render_node(k, v) for k, v in node.children.items()]
if node.use_name:
if node.use_number:
color = (0.5, 0.9, 0.8)
else:
color = (0.8, 0.5, 0.9)
else:
if node.use_number:
color = (0.9, 0.8, 0.5)
else:
color = (0.8, 0.8, 0.8)
label = "{0}\n{1} signals\n{2}".format(name, node.signal_count, node.numbers)
return RenderNode(label, children, color=color)
top = _to_render_node("top", tree)
top.to_svg(filename)
def _build_tree(signals, basic_tree=None):
root = _Node()
for signal in signals:
current_b = basic_tree
current = root
current.signal_count += 1
for name, number in signal.backtrace:
if basic_tree is None:
use_number = False
else:
current_b = current_b.children[name]
use_number = current_b.use_number
if use_number:
key = (name, number)
else:
key = name
try:
current = current.children[name]
current = current.children[key]
except KeyError:
new = _Node()
current.children[name] = new
current.children[key] = new
current = new
current.numbers.add(number)
if use_number:
current.all_numbers = sorted(current_b.numbers)
current.signal_count += 1
return root
def _set_use_name(node, node_name=""):
@ -40,37 +79,69 @@ def _set_use_name(node, node_name=""):
r |= c_names
return r
def _display_tree(tree):
from migen.graph.treeviz import RenderNode
def _to_render_node(name, node):
children = [_to_render_node(k, v) for k, v in node.children.items()]
if node.use_name:
color = (0.8, 0.5, 0.9)
else:
color = (0.8, 0.8, 0.8)
return RenderNode(name, children, color=color)
top = _to_render_node("top", tree)
top.to_svg("names.svg")
def _name_signal(tree, signal):
elements = []
treepos = tree
for step_name, step_n in signal.backtrace:
treepos = treepos.children[step_name]
try:
treepos = treepos.children[(step_name, step_n)]
use_number = True
except KeyError:
treepos = treepos.children[step_name]
use_number = False
if treepos.use_name:
elements.append(step_name)
elname = step_name
if use_number:
elname += str(treepos.all_numbers.index(step_n))
elements.append(elname)
return "_".join(elements)
def _build_pnd(tree, signals):
return dict((signal, _name_signal(tree, signal)) for signal in signals)
def _list_conflicting_signals(pnd):
inv_pnd = dict()
for k, v in pnd.items():
inv_pnd[v] = inv_pnd.get(v, [])
inv_pnd[v].append(k)
r = set()
for k, v in inv_pnd.items():
if len(v) > 1:
r.update(v)
return r
def _set_use_number(tree, signals):
for signal in signals:
current = tree
for step_name, step_n in signal.backtrace:
current = current.children[step_name]
current.use_number = current.signal_count > len(current.numbers) and len(current.numbers) > 1
_debug = True
def build_namespace(signals):
tree = _build_tree(signals)
_set_use_name(tree)
_display_tree(tree)
pnd = _build_pnd(tree, signals)
basic_tree = _build_tree(signals)
_set_use_name(basic_tree)
if _debug:
_display_tree("tree_basic.svg", basic_tree)
pnd = _build_pnd(basic_tree, signals)
# If there are conflicts, try splitting the tree by numbers
# on paths taken by conflicting signals.
conflicting_signals = _list_conflicting_signals(pnd)
if conflicting_signals:
_set_use_number(basic_tree, conflicting_signals)
if _debug:
print("namer: using split-by-number strategy")
_display_tree("tree_marked.svg", basic_tree)
numbered_tree = _build_tree(signals, basic_tree)
_set_use_name(numbered_tree)
if _debug:
_display_tree("tree_numbered.svg", numbered_tree)
pnd = _build_pnd(numbered_tree, signals)
else:
if _debug:
print("namer: using basic strategy")
ns = Namespace(pnd)
# register signals with name_override