litex/migen/actorlib/dma_wishbone.py

87 lines
2.3 KiB
Python

from migen.fhdl.structure import *
from migen.corelogic.record import *
from migen.corelogic.fsm import *
from migen.bus import wishbone
from migen.flow.actor import *
class Reader(Actor):
def __init__(self, layout):
self.bus = wishbone.Master()
Actor.__init__(self,
SchedulingModel(SchedulingModel.DYNAMIC),
("address", Sink, [("a", BV(30))]),
("data", Source, layout))
def get_fragment(self):
components, length = self.token("data").flatten(align=True, return_offset=True)
nwords = (length + 31)//32
# Address generator
ag_stb = Signal()
ag_sync = [If(ag_stb, self.bus.adr_o.eq(self.token("address").a))]
if nwords > 1:
ag_inc = Signal()
ag_sync.append(If(ag_inc, self.bus.adr_o.eq(self.bus.adr_o + 1)))
address_generator = Fragment(sync=ag_sync)
# Output buffer
ob_reg = Signal(BV(length))
ob_stbs = Signal(BV(nwords))
ob_sync = []
top = length
for w in range(nwords):
if top >= 32:
width = 32
sl = self.bus.dat_i
else:
width = top
sl = self.bus.dat_i[32-top:]
ob_sync.append(If(ob_stbs[w],
ob_reg[top-width:top].eq(sl)))
top -= width
ob_comb = []
offset = 0
for s in components:
w = s.bv.width
if isinstance(s, Signal):
ob_comb.append(s.eq(ob_reg[length-offset-w:length-offset]))
offset += w
output_buffer = Fragment(ob_comb, ob_sync)
# Controller
fetch_states = ["FETCH{0}".format(w) for w in range(nwords)]
states = ["IDLE"] + fetch_states + ["STROBE"]
fsm = FSM(*states)
self.busy.reset = Constant(1)
fsm.act(fsm.IDLE,
self.busy.eq(0),
ag_stb.eq(1),
self.endpoints["address"].ack.eq(1),
If(self.endpoints["address"].stb, fsm.next_state(fsm.FETCH0))
)
for w in range(nwords):
state = getattr(fsm, fetch_states[w])
if w == nwords - 1:
next_state = fsm.STROBE
else:
next_state = getattr(fsm, fetch_states[w+1])
fsm.act(state,
self.bus.cyc_o.eq(1),
self.bus.stb_o.eq(1),
ob_stbs[w].eq(1),
If(self.bus.ack_i,
fsm.next_state(next_state),
ag_inc.eq(1) if nwords > 1 else None
)
)
fsm.act(fsm.STROBE,
self.endpoints["data"].stb.eq(1),
If(self.endpoints["data"].ack, fsm.next_state(fsm.IDLE))
)
controller = fsm.get_fragment()
return address_generator + output_buffer + controller
class Writer(Actor):
pass # TODO