214 lines
9.3 KiB
Markdown
214 lines
9.3 KiB
Markdown
Upsilon Programmers Manual. This document may be distributed under the terms
|
|
of the GNU GPL v3.0 (or any later version), or under the [CC BY-SA 4.0][CC].
|
|
|
|
[CC]: https://creativecommons.org/licenses/by-sa/4.0/legalcode
|
|
|
|
This document is aimed at maintainers of this software who are not
|
|
experienced programmers (in either software or hardware). Its goal is
|
|
to contain any pertinent information to the devlopment process of Upsilon.
|
|
|
|
You do not need to read and digest the entire manual in sequence. Many
|
|
things will seem confusing and counterintuitive, and will require some time
|
|
to properly understand.
|
|
|
|
# FPGA Concepts
|
|
|
|
Upsilon runs on a Field Programmable Gate Array (FPGA). FPGAs are sets
|
|
of logic gates and other peripherals that can be changed by a computer.
|
|
FPGAs can implement CPUs, digital filters, and control code at a much
|
|
higher speed than a computer. The downside is that FPGAs are much more
|
|
difficult to program for.
|
|
|
|
A large part of Upsilon is written in Verilog. Verilog is a Hardware
|
|
Description Language (HDL), which is similar to a programming language
|
|
(such as C++ or Python).
|
|
|
|
The difference is, is that Verilog compiles to a *piece of hardware* that
|
|
deals with individual bits executing operations in sync with a clock. This
|
|
differs from a *piece of software*, which is a set of instructions that a
|
|
computer follows. Verilog is usually much less abstract than regular code.
|
|
|
|
Regular code is tested on the system in which it is run. Hardware,
|
|
on the other hand, is very difficult to test on the device that it
|
|
is actually running on. Hardware is usually *simulated*. This project
|
|
primarily simulates Verilog code using the program Verilator, where the
|
|
code that runs the simulation is written in C++.
|
|
|
|
Instead of strings, integers, and classes, the basic components of all
|
|
Verilog code is the wire and the register, which store bits (1 and 0).
|
|
Wires connect components together, and registers store data, in a similar
|
|
way to variables in software. Unlike usual programming languages, where
|
|
code executes one step at a time, most FPGA code runs at the tick of
|
|
the system clock in parallel.
|
|
|
|
To compile Verilog to a format suitable for execution on an FPGA, you
|
|
*synthesize* the Verilog into a low-level format that uses the specific
|
|
resources of the FPGA you are using, and then you run a *place and route*
|
|
program to allocate resources on the FPGA to fit your design. Running
|
|
synthesis on its own can help you understand how much resources a module
|
|
uses. Place-and-route gives you *timing reports*, which tell you about
|
|
major design problems that outstrip the capabilities of the FPGA (or the
|
|
programs you are using). You should look up what "timing" on an FPGA is
|
|
and learn as much as you can about it, because it is an issue that does
|
|
not happen in standard software and can be very difficult to fix when
|
|
you run into it.
|
|
|
|
Once a bitstream is synthesized, it is loaded onto a FPGA through a cable
|
|
(for this project, openFPGALoader).
|
|
|
|
## Recommendations to Learners
|
|
|
|
[Gisselquist Technology][GT] is the best free online resource for FPGA
|
|
programming out there. These articles will help you understand how to
|
|
write *good* FPGA code, not just valid code.
|
|
|
|
[GT]: https://zipcpu.com/
|
|
|
|
Here are some exercises for you to ease yourself into FPGA programming.
|
|
|
|
* Write an FPGA program that implements addition without using the `+`
|
|
operator. This program should add each number bit by bit, handling
|
|
carried digits properly. This is called a *full adder*.
|
|
* Write an FPGA program that multiplies two signed integers together,
|
|
without using the `*` operator. The width of these integers should
|
|
not be hard-coded: it should be easy to change. What you write in
|
|
this is something that is actually a part of this project: see
|
|
`boothmul.v`. You do not (and should not!) write it just like Upsilon
|
|
has written it.
|
|
* Write an FPGA program that communicates over SPI. For simplicity,
|
|
you only need to write it for a single SPI mode: look up on the internet
|
|
for details. There is an SPI slave device in this repository that you
|
|
can use to simulate an end for the SPI master you write, but you should
|
|
write the SPI slave yourself. For bonus points, connect your SPI master
|
|
to a real SPI device and confirm that your communication works.
|
|
|
|
For each of these exercises, follow the complete "Design Testing Process"
|
|
below. At the very least, write simulations and test your programs on
|
|
real hardware.
|
|
|
|
# Organization
|
|
|
|
Upsilon uses LiteX and ZephyrOS for it's FPGA code. LiteX generates HDL
|
|
and glues it together. It also forms the build system of the hardware
|
|
portion of Upsilon. ZephyrOS is the kernel portion, which deals with
|
|
communication between the computer that receives scan data and the
|
|
hardware that is executing the scan.
|
|
|
|
LiteX further uses F4PGA to compile the HDL code. F4PGA is primarily
|
|
made up of Yosys (synthesis) and nextpnr (place and route).
|
|
|
|
# Setting up the Toolchain
|
|
|
|
The toolchain is primarily designed around modern Linux. It may not work
|
|
properly on Windows or MacOS. If you have access to a computational
|
|
cluster (if you are at FSU physics, ask the Physics department) then
|
|
you should set up the toolchain on their servers. You will be able to
|
|
compile things on any computer with an internet connection.
|
|
|
|
TODO
|
|
|
|
# Design Testing Process
|
|
|
|
## Simulation
|
|
|
|
When you write or modify a verilog module, the first thing you should do
|
|
is write/run a simulation of that module. A simulation of that module
|
|
should at the minimum compare the execution of the module with known
|
|
results (called "Ground truth testing"). A simulation should also consider
|
|
edge cases that you might overlook when writing Verilog.
|
|
|
|
For example, a module that multiplies two signed integers together should
|
|
have a simulation that sends the module many pairs of integers, taking
|
|
care to ensure that all possible permutations of sign are tested (i.e.
|
|
positive times positive, negative times positive, etc.) and also that
|
|
special-cases are handled (i.e. largest 32-bit integer multiplied by
|
|
largest negative 32-bit integer, multiplication by 0 and 1, etc.).
|
|
|
|
Writing simulation code is a very boring task, but you *must* do it.
|
|
Otherwise there is no way for you to check that
|
|
|
|
1. Your code does what you want it to do
|
|
2. Any changes you make to your code don't break it
|
|
|
|
If you find a bug that isn't covered by your simulation, make sure you
|
|
add that case to the simulation.
|
|
|
|
The file `firmware/rtl/testbench.hpp` contains a class that you should
|
|
use to organize individual tests. Make a derived class of `TB` and
|
|
use the `posedge()` function to encode what default actions your test
|
|
should take at every positive edge of the clock. Remember, in C++ each
|
|
action is blocking: there is no equivalent to the non-blocking `<=`.
|
|
|
|
If you have to do a lot of non-blocking code for your test, you
|
|
should write a Verilog wrapper for your test that implements
|
|
the non-blocking code. **Verilator only supports a subset of
|
|
non-synthesizable Verilog. Unless you really need to, use synthesizable
|
|
Verilog only.** See `firmware/rtl/waveform/waveform_sim.v` and
|
|
`firmware/rtl/waveform/dma_sim.v` for an example of Verilog files only
|
|
used for tests.
|
|
|
|
## Test Synthesis
|
|
|
|
**Yosys only accepts a subset of Verilog. You might write a bunch of
|
|
code that Verilator will happily simulate but that will fail to go
|
|
through Yosys.**
|
|
|
|
Once you have simulated your design, you should use yosys to synthesize it.
|
|
This will allow you to understand how much and what resources the module
|
|
is taking up. To do this, you can put the follwing in a script file:
|
|
|
|
read_verilog module_1.v
|
|
read_verilog module_2.v
|
|
...
|
|
read_verilog top_module.v
|
|
synth_xilinx -flatten -nosrl -noclkbuf -nodsp -iopad -nowidelut
|
|
write_verilog yosys_synth_output.v
|
|
|
|
and run `yosys -s scriptfile`. The options to `synth_xilinx` reflect
|
|
the current limitations that F4PGA has. The file `xc7.f4pga.tcl` that
|
|
F4PGA downloads is the complete synthesis script, read it to understand
|
|
the internals of what F4PGA does to compile your verilog.
|
|
|
|
## Test Compilation
|
|
|
|
I haven't been able to do this for most of this project. The basic idea
|
|
is to use `firmware/rtl/soc.py` to load only the module to test, and
|
|
to use LiteScope to write and read values from the module. For more
|
|
information, you can look at
|
|
[the boothmul test](https://software.mcgoron.com/peter/boothmul/src/branch/master/arty_test).
|
|
|
|
# Hacks and Pitfalls
|
|
|
|
The open source toolchain that Upsilon uses is novel and unstable.
|
|
|
|
## F4PGA
|
|
|
|
This is really a Yosys (and really, an abc bug). F4PGA defaults to using
|
|
the ABC flow, which can break, especially for block RAM. To fix, edit out
|
|
`-abc` in the tcl script (find it before you install it...)
|
|
|
|
## Yosys
|
|
|
|
Yosys fails to calculate computed parameter values correctly. For instance,
|
|
|
|
parameter CTRLVAL = 5;
|
|
localparam VALUE = CTRLVAL + 1;
|
|
|
|
Yosys will *silently* fail to compile this, setting `VALUE` to be equal
|
|
to 0. The solution is to use macros.
|
|
|
|
## Macros
|
|
|
|
Verilog's preprocessor is awful. F4PGA (through yosys) barely supports it.
|
|
|
|
You should only use Verilog macros as a replacement for `localparam`.
|
|
When you need to do so, you must preprocess the file with
|
|
Verilator. For example, if you have a file called `mod.v` in the folder
|
|
`firmware/rtl/mod/`, then in the file `firmware/rtl/mod/Makefile` add
|
|
|
|
codegen: [...] mod_preprocessed.v
|
|
|
|
(putting it after all other generated files). The file
|
|
`firmware/rtl/common.makefile` should automatically generate the
|
|
preprocessed file for you.
|