diff options
| author | 2016-04-08 23:28:48 +0100 | |
|---|---|---|
| committer | 2016-04-08 23:28:48 +0100 | |
| commit | d840be2431961db20c78172c869a6b56a8d08ac1 (patch) | |
| tree | 084f06a91788f43687b0a813518fe63526020ec2 /gb_math.h | |
| parent | Update gb_math.h (diff) | |
Use 64-bit murmur64 version on WIN64
Diffstat (limited to 'gb_math.h')
| -rw-r--r-- | gb_math.h | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -1,9 +1,10 @@ -// gb_math.h - v0.04b - public domain C math library - no warranty implied; use at your own risk +// gb_math.h - v0.04c - public domain C math library - no warranty implied; use at your own risk // A C math library geared towards game development // use '#define GB_MATH_IMPLEMENTATION' before including to create the implementation in _ONE_ file /* Version History: + 0.04c - Use 64-bit murmur64 version on WIN64 0.04b - Fix strict aliasing in gb_quake_inv_sqrt 0.04a - Minor bug fixes 0.04 - Namespace everything with gb @@ -1814,8 +1815,7 @@ gb_rect2_intersection_result(gbRect2 a, gbRect2 b, gbRect2 *intersection) } -#if defined(__x86_64__) || defined(__ppc64__) - +#if defined(_WIN64) || defined(__x86_64__) || defined(__ppc64__) gb_math_u64 gb_hash_murmur64(void const *key, size_t num_bytes, gb_math_u64 seed) { |
