litedram/test/test_axi.py

151 lines
5.0 KiB
Python
Executable File

import unittest
import random
from migen import *
from litedram.common import LiteDRAMNativePort
from litedram.frontend.axi import *
from litex.gen.sim import *
class TestAXI(unittest.TestCase):
def test_axi2native(self):
def writes_generator(axi_port):
yield axi_port.b.ready.eq(1) # always accepting write response
for i in range(16):
# command
yield axi_port.aw.valid.eq(1)
yield axi_port.aw.addr.eq(i)
yield
while (yield axi_port.aw.ready) == 0:
yield
yield axi_port.aw.valid.eq(0)
yield
# data
yield axi_port.w.valid.eq(1)
yield axi_port.w.data.eq(i)
yield
while (yield axi_port.w.ready) == 0:
yield
yield axi_port.w.valid.eq(0)
yield
def reads_generator(axi_port):
yield axi_port.r.ready.eq(1) # always accepting read response
for i in range(16):
# command
yield axi_port.ar.valid.eq(1)
yield axi_port.ar.addr.eq(i)
yield
while (yield axi_port.ar.ready) == 0:
yield
yield axi_port.ar.valid.eq(0)
yield
# data
while (yield axi_port.r.valid) == 0:
yield
yield
@passive
def dram_generator(dram_port):
yield dram_port.cmd.ready.eq(1)
yield dram_port.wdata.ready.eq(1)
while True:
yield dram_port.rdata.valid.eq(0)
if (yield dram_port.cmd.valid):
if (yield dram_port.cmd.we) == 0:
yield dram_port.rdata.valid.eq(1)
yield
# dut
axi_port = LiteDRAMAXIPort(32, 32, 32)
dram_port = LiteDRAMNativePort("both", 32, 32)
dut = LiteDRAMAXI2Native(axi_port, dram_port)
# simulation
generators = [
writes_generator(axi_port),
reads_generator(axi_port),
dram_generator(dram_port)
]
run_simulation(dut, generators, vcd_name="axi2native.vcd")
def test_burst2beat(self):
class Beat:
def __init__(self, addr):
self.addr = addr
class Burst:
def __init__(self, type, addr, len, size):
self.type = type
self.addr = addr
self.len = len
self.size = size
def to_beats(self):
r = []
for i in range(self.len + 1):
if self.type == burst_types["incr"]:
r += [Beat(self.addr + i*2**(self.size))]
else:
r += [Beat(self.addr)]
return r
def bursts_generator(ax, bursts, valid_rand=50):
prng = random.Random(42)
for burst in bursts:
yield ax.valid.eq(1)
yield ax.addr.eq(burst.addr)
yield ax.burst.eq(burst.type)
yield ax.len.eq(burst.len)
yield ax.size.eq(burst.size)
while (yield ax.ready) == 0:
yield
yield ax.valid.eq(0)
while prng.randrange(100) < valid_rand:
yield
yield
@passive
def beats_checker(ax, beats, ready_rand=50):
self.errors = 0
yield ax.ready.eq(0)
prng = random.Random(42)
for beat in beats:
while ((yield ax.valid) and (yield ax.ready)) == 0:
if prng.randrange(100) > ready_rand:
yield ax.ready.eq(1)
else:
yield ax.ready.eq(0)
yield
ax_addr = (yield ax.addr)
if ax_addr != beat.addr:
self.errors += 1
yield
# dut
ax_burst = stream.Endpoint(ax_description(32, 32))
ax_beat = stream.Endpoint(ax_description(32, 32))
dut = LiteDRAMAXIBurst2Beat(ax_burst, ax_beat)
# generate dut input (bursts)
prng = random.Random(42)
bursts = []
for i in range(32):
bursts.append(Burst(burst_types["fixed"], prng.randrange(2**32), prng.randrange(256), log2_int(32//8)))
bursts.append(Burst(burst_types["incr"], prng.randrange(2**32), prng.randrange(256), log2_int(32//8)))
# generate expexted dut output (beats for reference)
beats = []
for burst in bursts:
beats += burst.to_beats()
# simulation
generators = [
bursts_generator(ax_burst, bursts),
beats_checker(ax_beat, beats)
]
run_simulation(dut, generators, vcd_name="burst2beat.vcd")
self.assertEqual(self.errors, 0)